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Thread: "Reserve" feature in clan wars

  1. #11
    Trainee
    Join Date
    Sep 2015
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    27
    Just wanted to tell u this, Yesterday when i wanted to attack a base some other clan mate attacked my mirror opponent and spoiled my attack/chance. But sometimes even if "Reserve" is there it would be overruled by the dumb mates. Looks unnecessary.

  2. #12
    Forum Veteran
    Join Date
    Feb 2014
    Posts
    1,630
    I would like to see a marker system in game that allowed players to "claim" bases. The claim should be soft though and not prevent others attacking it to prevent the unfortunate event of someone disappearing.

    Also, a leader should maybe be able to change/delete these - for example if someone clearly is attacking way too high or low the leader should be able to say - no, you shouldnt do that.

    And maybe the tags should expire after X hours of claim or withing X% of time remaining in war.
    I got nothing

    ME: SoulCutter: #YVUUYGLC; TH13

  3. #13
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    Sep 2015
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    11
    Quote Originally Posted by MegalocerosIce View Post
    But sometimes even if "Reserve" is there it would be overruled by the dumb mates. Looks unnecessary.
    Sorry to hear that. Been in this same situation before and it is infuriating really. You say the reserve feature is unnecessary, but if the game had this feature, you'd have proof in your hands that this member needs a good lesson. And you'd have this proof from within the game, quickly accessible, no need to go to 3rd party tools or read 100 chat messages.

  4. #14
    Trainee
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    Sep 2015
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    11

    Precisely!

    Quote Originally Posted by gamul1 View Post
    I would like to see a marker system in game that allowed players to "claim" bases. The claim should be soft though and not prevent others attacking it to prevent the unfortunate event of someone disappearing.

    Also, a leader should maybe be able to change/delete these - for example if someone clearly is attacking way too high or low the leader should be able to say - no, you shouldnt do that.

    And maybe the tags should expire after X hours of claim or withing X% of time remaining in war.
    A recap of how I - and think you too - see this reserve/claim feature:
    - a button on war map
    - sets a tag on the base
    - doesn't prevent others from attacking
    - (co) leaders can override
    - expires
    - is made available after attack happened, so leaders know later on who attacked reserved/claimed bases

  5. #15
    Junior Member
    Join Date
    Feb 2015
    Posts
    95

    good idea if it's just a flag/marker

    I wouldn't like the idea if it prevented other clan mates from attacking (like a strict/exclusive reservation system).

    but a flag or marker to indicate which base you intend to attack would work great in my clan too. we often train a specialist army for a particular base, and sometimes it gets 3-starred before the person gets a chance to attack.

    it would be great if your flag/marker had your rank # on it - so ppl would know whose marker it was.

  6. #16
    Trainee
    Join Date
    Sep 2015
    Posts
    11

    Exactly!

    Quote Originally Posted by BeerGod666 View Post
    I wouldn't like the idea if it prevented other clan mates from attacking (like a strict/exclusive reservation system).

    but a flag or marker to indicate which base you intend to attack would work great in my clan too. we often train a specialist army for a particular base, and sometimes it gets 3-starred before the person gets a chance to attack.

    it would be great if your flag/marker had your rank # on it - so ppl would know whose marker it was.
    That's what I have in mind too. I believe the word "reservation" has raised quite an alarm. What I really wish to see is just a marker or tag as you say, or a "claim" feature as gamul1 said minutes ago. No stopping people from doing things, this tag would be just a means of communicating a wish of yours (to attack base X), just like the "in/out" button is nothing but an "expression of wish" to participate in wars or not, but a leader ultimately decides who goes or stays out of a war.
    Last edited by TheCangaceiro; September 22nd, 2015 at 01:09 PM.

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