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Thread: The Ultimate Mass Dragon Guide (In Depth)

  1. #21
    Banned gemmerth10's Avatar
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    Didn't realize that you need a guide to spam dragons?

  2. #22
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    Quote Originally Posted by Leoj View Post
    This is a pretty good mass dragon guide but there are a few things I would add to make it the "ultimate" guide.
    Spells:
    1. When attacking TH7, 3 lightening spells are more reliable than all rage. If you triple lightening the strong or hard to reach air def (centered and behind TH), it is virtually impossible for the remaining one to defeat the drags. This is much more reliable and takes less practice and timing than rages. With lightening, be carfeul not to fumble (don't select lighetning until ready to drop). Zoom tight, then drop in center of air D. You don't have to wait for first one to finish before dropping next one, since there is a risk of running out of time. Just tripple tap. You can look up what level 3X lightning you need to destroy an given lvl air def on thw wiki. I think 3 X Lvl 2 Lightening = lvl 5 AD, 3 X Lvl 3 = Lvl 6, 3X Lvl 4 lightening = Lvl 7 or 8

    2. When attacking TH8 with 1-2 weaker air defenses (lvl 4 or less), I also suggest lightening on the strong or centralized one. With lvl 2 or 3 drags this will usually give 3 stars.

    3. TH9 use 3 rage. or 2 rage + 1 heal if your heal spell is high level and your rage is weak.


    Add a graphic on how to determine if Xbow is up or down or needs to be reloaded.

    Drop / placement.
    If one of the (remaining) air defs is close to the edge, that should be your drop side.

    If there are buildings (like builders huts) in the corners ON THE SIDE YOU ARE ATTACKING FROM, drop a dragon on each of those first. Wait til they finish destroying them and move toward the main base to drop the remaining ones. Ignore corner buildings on opposite side of base.

    If you didn't have to do the previous step, then drop one drag on two corners on main base on attacking side, wait a few seconds for them to start clearing the out lying junk buildings (army camps, etc) before dropping the rest in a line along that side. Clearing those corners helps prevent the remaining dragons from running around the outside of the base.

    Drop remaining drags in a line across side, make the line a little dense in the center (where the town hall is). Never dump them in a single spot.


    CC or heros.
    Option 1: BK and wizazrds or archers. These can be use to trim the out buildings to the left or right of deployment zone, again increasing the odds of the dragons going to the core.
    Option 2: If you have a CC drag, deploy it a bit behind the main drag line, aimed right at the town hall
    Option 3: Balloons, Hogs or Archer Queen can be used to make out an exposed air def or archer tower.
    agree with everything this guy said
    IGN- Ronaldo7 ,Clan-Leader of WARPOCALYPSE ( Cw- 291W-17L ) GG - 1.1 B, EE - 1.2 B, HH - 3.5 M, BK- Lvl-25,AQ-25 Walls- 250/250 lavas, War Hero- 550,
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  3. #23
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    Quote Originally Posted by gemmerth10 View Post
    Didn't realize that you need a guide to spam dragons?
    those who spam dragons does not need a guide but those who attack with dragons always need a guide.
    IGN- Ronaldo7 ,Clan-Leader of WARPOCALYPSE ( Cw- 291W-17L ) GG - 1.1 B, EE - 1.2 B, HH - 3.5 M, BK- Lvl-25,AQ-25 Walls- 250/250 lavas, War Hero- 550,
    Hardcore war clan! Come join us : http://forum.supercell.net/showthrea...ating-3rd-year

  4. #24
    Forum Elder theblackbeltpanda64's Avatar
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    Quote Originally Posted by Suranjan16049 View Post
    those who spam dragons does not need a guide but those who attack with dragons always need a guide.
    +1
    Simontay failed in a video, because he spammed drags
    Quote Originally Posted by Daenerys Targaryen
    Nyke Daenerys Jelmāzmo hen Targārio Lentrot, hen Valyrio Uēpo ānogār iksan. Valyrio muño ēngos ñuhys issa.





  5. #25
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    as a master drag raider with a few loons mixed in I disagree with your input on xbows. Pointed up or down makes no difference, if the xbow is less than lvl 3 and lvl 5 or lower air d, I jump all over it. A level 1 or 2 xbow does little damage to mass drags. If it is an anti air base, with central air d, if they are level 5 or lower you can still 3 star(depending on other things such as if they have xbows and what level) but you have to change spell combos. For an anti air, but lower level air d base, you take 2 rage, 2 heal and 1 freeze. You clear outer path with a drag or 2 so your drags go right towards center, and when they are within striking distance you drop a heal and rage leading them into middle, once workin on central air d, freeze 1 or maybe 2 if your lucky, than repeat rage and heal. I know guides are helpful to everyone, but in reality they can only kind of show you the way, because no 2 bases are usually the same and the ones they attack in guides you may never hit. They can be used for troop combos and what to look for, but your best bet is trial and error and find your own combos for diff types of bases.

  6. #26
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    Quote Originally Posted by Leoj View Post
    This is a pretty good mass dragon guide but there are a few things I would add to make it the "ultimate" guide.
    Spells:
    1. When attacking TH7, 3 lightening spells are more reliable than all rage. If you triple lightening the strong or hard to reach air def (centered and behind TH), it is virtually impossible for the remaining one to defeat the drags. This is much more reliable and takes less practice and timing than rages. With lightening, be carfeul not to fumble (don't select lighetning until ready to drop). Zoom tight, then drop in center of air D. You don't have to wait for first one to finish before dropping next one, since there is a risk of running out of time. Just tripple tap. You can look up what level 3X lightning you need to destroy an given lvl air def on thw wiki. I think 3 X Lvl 2 Lightening = lvl 5 AD, 3 X Lvl 3 = Lvl 6, 3X Lvl 4 lightening = Lvl 7 or 8

    2. When attacking TH8 with 1-2 weaker air defenses (lvl 4 or less), I also suggest lightening on the strong or centralized one. With lvl 2 or 3 drags this will usually give 3 stars.

    3. TH9 use 3 rage. or 2 rage + 1 heal if your heal spell is high level and your rage is weak.


    Add a graphic on how to determine if Xbow is up or down or needs to be reloaded.

    Drop / placement.
    If one of the (remaining) air defs is close to the edge, that should be your drop side.

    If there are buildings (like builders huts) in the corners ON THE SIDE YOU ARE ATTACKING FROM, drop a dragon on each of those first. Wait til they finish destroying them and move toward the main base to drop the remaining ones. Ignore corner buildings on opposite side of base.

    If you didn't have to do the previous step, then drop one drag on two corners on main base on attacking side, wait a few seconds for them to start clearing the out lying junk buildings (army camps, etc) before dropping the rest in a line along that side. Clearing those corners helps prevent the remaining dragons from running around the outside of the base.

    Drop remaining drags in a line across side, make the line a little dense in the center (where the town hall is). Never dump them in a single spot.


    CC or heros.
    Option 1: BK and wizazrds or archers. These can be use to trim the out buildings to the left or right of deployment zone, again increasing the odds of the dragons going to the core.
    Option 2: If you have a CC drag, deploy it a bit behind the main drag line, aimed right at the town hall
    Option 3: Balloons, Hogs or Archer Queen can be used to make out an exposed air def or archer tower.
    ^This guide is better than the op's guide as it is more advance. Op's guide doesn't even use balloons ...
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
    Our recruitment thread
    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  7. #27
    Centennial Club HideZo's Avatar
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    Quote Originally Posted by Leoj View Post
    This is a pretty good mass dragon guide but there are a few things I would add to make it the "ultimate" guide.
    Spells:
    1. When attacking TH7, 3 lightening spells are more reliable than all rage. If you triple lightening the strong or hard to reach air def (centered and behind TH), it is virtually impossible for the remaining one to defeat the drags. This is much more reliable and takes less practice and timing than rages. With lightening, be carfeul not to fumble (don't select lighetning until ready to drop). Zoom tight, then drop in center of air D. You don't have to wait for first one to finish before dropping next one, since there is a risk of running out of time. Just tripple tap. You can look up what level 3X lightning you need to destroy an given lvl air def on thw wiki. I think 3 X Lvl 2 Lightening = lvl 5 AD, 3 X Lvl 3 = Lvl 6, 3X Lvl 4 lightening = Lvl 7 or 8

    2. When attacking TH8 with 1-2 weaker air defenses (lvl 4 or less), I also suggest lightening on the strong or centralized one. With lvl 2 or 3 drags this will usually give 3 stars.

    3. TH9 use 3 rage. or 2 rage + 1 heal if your heal spell is high level and your rage is weak.


    Add a graphic on how to determine if Xbow is up or down or needs to be reloaded.

    Drop / placement.
    If one of the (remaining) air defs is close to the edge, that should be your drop side.

    If there are buildings (like builders huts) in the corners ON THE SIDE YOU ARE ATTACKING FROM, drop a dragon on each of those first. Wait til they finish destroying them and move toward the main base to drop the remaining ones. Ignore corner buildings on opposite side of base.

    If you didn't have to do the previous step, then drop one drag on two corners on main base on attacking side, wait a few seconds for them to start clearing the out lying junk buildings (army camps, etc) before dropping the rest in a line along that side. Clearing those corners helps prevent the remaining dragons from running around the outside of the base.

    Drop remaining drags in a line across side, make the line a little dense in the center (where the town hall is). Never dump them in a single spot.


    CC or heros.
    Option 1: BK and wizazrds or archers. These can be use to trim the out buildings to the left or right of deployment zone, again increasing the odds of the dragons going to the core.
    Option 2: If you have a CC drag, deploy it a bit behind the main drag line, aimed right at the town hall
    Option 3: Balloons, Hogs or Archer Queen can be used to make out an exposed air def or archer tower.
    As a mass-drag user the above one is obviously an intensive guide while OP's is for starter.
    In addition, drag user should be aware of high-level air defense placing behind a line of gold/elixir storage. A group of storage has high hit point and takes time to be destroyed while your dragons are fired. Try avoid placing dragons on that direction.

  8. #28
    Senior Member Intoxicating's Avatar
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    Hmm, The funny thing is, I don't think you even have dragons.

    Quote Originally Posted by HideZo View Post
    As a mass-drag user the above one is obviously an intensive guide while OP's is for starter.
    In addition, drag user should be aware of high-level air defense placing behind a line of gold/elixir storage. A group of storage has high hit point and takes time to be destroyed while your dragons are fired. Try avoid placing dragons on that direction.
    This a alt??
    Last edited by Intoxicating; August 26th, 2014 at 10:50 PM.

  9. #29
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    Quote Originally Posted by HideZo View Post
    As a mass-drag user the above one is obviously an intensive guide while OP's is for starter.
    In addition, drag user should be aware of high-level air defense placing behind a line of gold/elixir storage. A group of storage has high hit point and takes time to be destroyed while your dragons are fired. Try avoid placing dragons on that direction.
    Quote Originally Posted by Intoxicating View Post
    Hmm, The funny thing is, I don't think you even have dragons.



    This a alt??
    No, he has a point. I have seen some HORRIBLE advise on these forums, such as zapping the AD that is most exposed and ignoring the AD on the other side of that high hp townhall. One should be aware of high HP buildings. High HP storage saved a star on my base in the last clan war, and we won by one star! So much horrible advise passed off as good advise on these forum, so little time.
    Last edited by Johnnysks; August 26th, 2014 at 11:10 PM.
    Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
    Our recruitment thread
    Quote Originally Posted by cnaf
    And as for those convinced that silence is the best approach - that's silly. Players find out about this from YT, other forums, the web, social media...not on the official Clash forum. Keeping quiet here only promotes the image that it's OK.

  10. #30
    Forum Elder Deadtoast15's Avatar
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    It is not called mass dragon lets call it....

    DRX10 so much cooler
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    Quote Originally Posted by xSnippy View Post
    Ah, Deadtoast... 'keeping the forums clean... since June 2014.'
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