Has anyone ever had the situation where a group of your giants have been badly cut down while they bash through a level 9 or 10 wall? This situation becomes greatly more frustrating when right next to that wall was a level 6 wall they could've broken through in half the time. In the wall breaker AI, they choose to attack single walls instead of double walls. Wouldn't it also make sense that other troops have the knowledge to go for a lower level wall to get into the next compartment if possible? I mean thats a basic siege tactic. Go for the weak points.



