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Thread: Troop Donation overhaul! Big interface change, small mechanic change.

  1. #11
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    Great idea! +1

    The chat/clan HUD/interface does need a lot of changing.

  2. #12
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    Great

    Great thread !
    Better than mine .
    You couldn't comment that you were going to do thins on my thread could you.
    5 stars
    Last edited by babu; April 15th, 2013 at 01:16 PM.

  3. #13
    Centennial Club Sanjakimo's Avatar
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    Quote Originally Posted by BarackObama View Post
    I really don't see the point in using specific unit requests which isn't a hard lock. What's different from typing what you want then? If you can select multiple troops, what does it matter? You should have the option to either: anything, or a X amount of units, now should we really not implement a great feature because of 'Fat fingering', come on now.
    I explained it? Just because you don't think it necessarily concerns you doesn't mean it wont concern other people. I wouldhate to try and play your games if had, MS, Cerebal Palsy or Parkinsons etc. talks about darwinian world view. Lets just agree to disagree.
    Level 104 TH10
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  4. #14
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    Quote Originally Posted by BarackObama View Post
    A hard lock is an absolute neccessity. 99% of the time people will want archers and if it doesn't fill asap Who cares? Wait a couple of minutes and re req. I'd rather use 2 req's for 25 archers then 1 with 10 barbs or any other ♥♥♥♥ in. A solution to your (self created) problem would be to be able to use multiple troops which can only be donated, when starting a new clan, I'm sick and tired of having to say archers only every 10 ♥♥♥♥ing minutes, it is a much requested feature. WE REQUEST AND CHOOSE WHAT WE WANT TO RECEIVE. Ain't rocket science, other ideas are good but the donations should still be in reg chat as well, because people won't look on that donation chat very often.
    Simple : you are not in a active clan otherwise this would be a problem!

  5. #15
    Super Member kah112's Avatar
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    I've been here for a while and this idea has been suggested a lot, but i like the way you over explain. It is like i am reading in 3D. I hope they implement this idea as soon as possible and make my life and the life of million players easier.


  6. #16
    Centennial Club Sanjakimo's Avatar
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    Quote Originally Posted by kah112 View Post
    I've been here for a while and this idea has been suggested a lot, but i like the way you over explain. It is like i am reading in 3D. I hope they implement this idea as soon as possible and make my life and the life of million players easier.
    Thanks a lot! I used to games test for a number of years so its somewhat habbit if im trying to describe something, as long as it does not come accross as patronising, as that is absolutely not my intention, thats great for me. Thanks for the feedback.
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  7. #17
    Trainee Ortenga's Avatar
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    I wrote something similar a few weeks back.

    http://forum.supercell.net/showthrea...uesting-troops
    Name in game: Ortenga
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  8. #18
    Centennial Club Sanjakimo's Avatar
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    Quote Originally Posted by Ortenga View Post
    I wrote something similar a few weeks back.

    http://forum.supercell.net/showthrea...uesting-troops
    Sorry mate, I should probably try and utalise the search features more efficiently. I also like the fact you are using pictures for clarification. A picture speaks a 1000 words, and from what Im told i think I could do with that!
    Last edited by Sanjakimo; April 15th, 2013 at 02:19 PM. Reason: Sneglish
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  9. #19
    Trainee Ortenga's Avatar
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    I'm not a wordsmith, nor am I Hank Moody, but I like to think I'm okay at explaining things.
    However, I'm lazy. Really, I am, that's why I made a picture in PowerPoint, telling myself it's Photoshop

    Anyway, just wanted to say that obviously I like the idea, however SuperCell wants to work it out.
    Name in game: Ortenga
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  10. #20
    New Guy ShanShallow's Avatar
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    lol u might risk getting gobs or wallbreakers if they add

    requesting in global. It would be wierd but still cool
    IGN - ShanShallow , Lvl - 112, Th 9
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