
Originally Posted by
ActeQ
I'm sorry for my English (I'm not English speaking).This is my list of ideas:
1) Search opponents in terms of Town Hall (I think it will be more correct, because now, for example, 110 level can attack 70, it should not be)
I reckon that would make our current economy system worse. Stronger bases would be taking advantage of the system...
2) The troops with full health should be able to return to base.
Ruled out, play Boom Beach
3) Ability to receive bonus gems for 100% victory.
The one and only premium resource would be way to easy to get? I mean, you could easier drop down a few leagues and 3 star for easy gems.
4) More interesting achievements.
Could be considered.
5) Award for daily entrance into the game.
Aren't obstacles enough?
6) Help your friends / clan mates thanks to the donation of resources (to help can only be at the same level Townhall or other conditions)
Ruled out, easily abused with feeders
7) exchange elixir for money and vice versa with the сommission.
May be a solution to the current loot system, but requires new formulas and needs to be precise in balance
8) Cache (as in Boom Beach)
?
9) Adjustment options obstacles (trees, rocks, bushes) or buy them at the store.
What do you mean?
10) Search player by nickname.
Ruled out for privacy issues or something.
11) The reward for each new level.
You mean new?
12) New missions in a single player game.
Already added and being considered
13) New Warriors with the possibility of direct attack at any place
If you mean heroes, they are ruled out..