Antasma
Training Cost: 1,200,500 elixr
Damage Per Second:850
Hitpoints:3450
Training Time:4 hours
Housing Space: 50 troops
Movement Speed: 75
The King Of Bats/Nightmares!
When Deployed He Summons A Ton Of Bats And Attacks With A Ton Of Force!
One Of These Will Take Out A Whole Ton Of An Enemy,s Base! when defeated a lot of bats go AWOL! He Also Leaves behind Spikes wherever he goes he can also trap the barbarian/Archer Queen!!!
Max Level: 5
Barracks required to unlock: Level7
Last edited by GamerGuy23; August 17th, 2014 at 02:48 AM.
Reason: Left out Movement Speed.
Antasma Can Cause Some Archers on their towers or wizards on their towers or clan castle troops to have nightmares and troops who are effected take 10 damage every second until death. When a little bat touches a building it's stats are halted until the battle is over and all loot inside is given as soon as effected! If Antasma Touches A Trap He Fries it! He Is Immune To Fire! He Can Handle Electricity But He Cannot Take The Light! A. hidden Tesla Should Do Some Damage to Antasma!!! He Also Effects Any Troops You Deploy! He Doubles your Troops Stats for that battle ONLY!!!