Why is it that there is no overlap and counterparts to existing troops, that would kind of be the same thing, with small differences (ofc graphically they should be completely separate)
what i mean is how come there is no different kind of barbarian that perhaps is alil weaker atk wise, but lets say has 2x atk when they hit walls (not that they would specifically target walls, just when it was time to move on, they'd hit walls with 2x atk)
or perhaps a longer range archer, iirc AQ has a longer range than regular archers, so why not a troop with the same range as AQ but less hp and atk (to balance it) ??
has SC said why there is no variations on existing troops?
TO CLARIFY SINCE I KNOW PEOPLE OFTEN MISS THE CONTEXT, this is not a thread promoting the above alterations, this is a thread to ask why atm there is not more diversity in troops thats perferm a certain task, more options would lead to a better game play no?




