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Thread: Some more clan war adjustments that everyone should like

  1. #1
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    Some more clan war adjustments that everyone should like

    3 things, and everyone should like the first 2. I'm just putting them out there
    1. We should be able to watch a replay in a clan war by tapping a button on the person on offense as well as defense. i.e. I tap on my clan mate, it says he attacked Bob and Jim. Instead of finding Bob or Jim in the opposing clan, just tap a button on my clan mate. This is especially helpful when battling clans that primarily speak a different language
    2. Simple: show how much time is left when watching a replay live
    3. Players can "lay claim" on a base to attack. Basically, on either day of the war, I could find a base, tap a button, an any clan mate who sees the persons base in the war will see that I have called that base. However, it would not prevent others from attacking this player, just in case someone were to call an opponent and not attack as a troll. Clan's could chose their own policy whether to kick any violators or not. Players could remove their claim at any time
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    Oh and I forgot to mention...
    I posted this before but just to add on, I believe that along with our war base should be war barrcacks, army camps, and spell factory.

    The War Barracks and spell factory would cost half the elixer and take half the time to train to account for the fact we have to train 2 armies. It would make clan wars much more profitable, because at this point, they aren't, and honestly all most people do is spam really expensive troops anyway since thats the only way to win a war.

    The War Army Camps would allow us to train a war army without being forced to empty our other army camps, which could require wasting a shield or dumping a lot of troops on the campaign.

    Another addition could be a Barbarian King that is always ready for battle and a War Castle for offense that does not require you to dump you old castle
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    Quote Originally Posted by MNvikingsfan1 View Post
    3 things, and everyone should like the first 2. I'm just putting them out there
    1. We should be able to watch a replay in a clan war by tapping a button on the person on offense as well as defense. i.e. I tap on my clan mate, it says he attacked Bob and Jim. Instead of finding Bob or Jim in the opposing clan, just tap a button on my clan mate. This is especially helpful when battling clans that primarily speak a different language
    2. Simple: show how much time is left when watching a replay live
    3. Players can "lay claim" on a base to attack. Basically, on either day of the war, I could find a base, tap a button, an any clan mate who sees the persons base in the war will see that I have called that base. However, it would not prevent others from attacking this player, just in case someone were to call an opponent and not attack as a troll. Clan's could chose their own policy whether to kick any violators or not. Players could remove their claim at any time
    You know it's funny, take a look at my thread, the link is in my signature. It's a whole thread regarding base claiming, and it includes some pictures.

    As per your other requests, I'm not so sure what you mean in #1. We have the ability to view both clan members offense and/or defense battles. So not sure what you mean.

    Regarding #2, not quite sure why it's not featured in the game right now. I'd support that implementation.
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    Love the ideas, especially the claim thing and the war barracks/spell factory. I have always problems with people attacking my targets and if there was a claim button they can see i planned to attack it and maybe they won't attack my enemies anymore.
    About the barracks and factory for war, i think you're totally right. Wars are too expensive, if we can make wartroops for -50% it would je great! And that it's seperated from your normal army is also very good. That way i can still do normal raids during clan wars! Sc must use atleast 1 of these ideas 👍

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    Forum Veteran Sirix's Avatar
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    For #1, he means that he wants a quick way to see someone's 2 attacks instead of scrolling through the attack logs

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    1. Not a big deal, I imagine that putting those two attack replay buttons in just adds a lot of unnecessary clutter. But agree, if it can be done simply within the space it would be handy. Ideally I'd like war replays to be available much longer, but imagine that's a server space issue.
    2. Yes - I'd like there to be a timer on all replays.
    3. Sure, laying claim to a target seems ok but I'm afraid it'd be a pain for people ready to attack. If it was implemented, the claim should stick for an hour or so only - enough to cook an army and attack. Alternatively, allow an elder to veto a claim.

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    Quote Originally Posted by kinganthony View Post
    You know it's funny, take a look at my thread, the link is in my signature. It's a whole thread regarding base claiming, and it includes some pictures.
    I did see this. In fact this idea inspired mine... I wanted to support it. However, I don't believe that laying claim should force you to attack the base or keep others from attacking it, since it could be used as a troll
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    Forum Veteran johnnybro1234's Avatar
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    Quote Originally Posted by MNvikingsfan1 View Post
    3 things, and everyone should like the first 2. I'm just putting them out there
    1. We should be able to watch a replay in a clan war by tapping a button on the person on offense as well as defense. i.e. I tap on my clan mate, it says he attacked Bob and Jim. Instead of finding Bob or Jim in the opposing clan, just tap a button on my clan mate. This is especially helpful when battling clans that primarily speak a different language
    2. Simple: show how much time is left when watching a replay live
    3. Players can "lay claim" on a base to attack. Basically, on either day of the war, I could find a base, tap a button, an any clan mate who sees the persons base in the war will see that I have called that base. However, it would not prevent others from attacking this player, just in case someone were to call an opponent and not attack as a troll. Clan's could chose their own policy whether to kick any violators or not. Players could remove their claim at any time
    Great ideas here!

    Quote Originally Posted by MNvikingsfan1 View Post
    Oh and I forgot to mention...
    I posted this before but just to add on, I believe that along with our war base should be war barrcacks, army camps, and spell factory.

    The War Barracks and spell factory would cost half the elixer and take half the time to train to account for the fact we have to train 2 armies. It would make clan wars much more profitable, because at this point, they aren't, and honestly all most people do is spam really expensive troops anyway since thats the only way to win a war.

    The War Army Camps would allow us to train a war army without being forced to empty our other army camps, which could require wasting a shield or dumping a lot of troops on the campaign.

    Another addition could be a Barbarian King that is always ready for battle and a War Castle for offense that does not require you to dump you old castle
    Well..... I disagree with all of them tbh... Yes armies are expensive and time consuming but that's the sacrifice you have to make when doing war, and the bonus is big enough to make it a bonus. It should be a standard attack.
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