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Thread: Idea for DISCOURAGING clan hoppers, while keeping the integrity of the game intact

  1. #41
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    Quote Originally Posted by Brenn View Post
    If leaving the clan would result in losing all your clan castle troops, people could not get troops from the req & leave clans, the purpose of which is to give troops to people, who would then leave.
    The purpose for donating troops in the clan is for them to be used WITHIN THE CLAN. You understand the purpose of joining a clan, right? All "hoppers" are doing is exploiting a loophole. Plain and simple.

    Quote Originally Posted by Benson822175 View Post
    Again, this is open to so many loopholes, like any other anti-hopper suggestion ever made.
    What if the clan was inactive, bad in war, donated wrong troops (Gobs and wb), adult joining immature kids clan. So many reasons why the "hopper" is really innocent and should be allowed to leave without penalty.
    Also, someone could coordinate attacks for loot or trophies. ie. having a primary attack a secondary account or arrange specific free raids for cheap shielding in champions league.
    Sorry, this idea wouldnt work
    The loophole is what the hopper does in snatching troops. The idea that keeping donated troops within the clan opens the game to loopholes is just a thin excuse. So what if a person joined a clan they subsequently want to leave? How is it a "penalty" to keep donated troops within the clan where they were donated? Would/should a person be able to walk out of a store with merchandise from the store just because they walked into the store and picked it up? Because that's the logic you're using here to justify troop snatching. The people who donated you the troops didn't do so because they wanted to wish you well on your way out of the clan. They did so to help you in your raids and in clan wars because as you get stronger so too does the clan... which is the main idea behind the game itself. The game isn't called Clash Of Hoppers, after all.

    Players don't enter clans with troops in their clan castle so the idea that it's a penalty for them to be stripped of them if they leave the clan is absurd.

    These "loopholes" you talk about don't exist. Keeping donated troops within a clan does nothing to harm a player's ability to raid. It does nothing to prevent their gameplay in anyway.

    Btw, if people who don't want to be in clans want the ability to get special troops for their clan castle then petition Supercell to create a system that allows for that.
    Last edited by AnonyJoe; August 17th, 2014 at 06:35 AM.

  2. #42
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by AnonyJoe View Post
    The loophole is what the hopper does in snatching troops. The idea that keeping donated troops within the clan opens the game to loopholes is just a thin excuse. So what if a person joined a clan they subsequently want to leave? How is it a "penalty" to keep donated troops within the clan where they were donated? Would/should a person be able to walk out of a store with merchandise from the store just because they walked into the store and picked it up? Because that's the logic you're using here to justify troop snatching. The player likely didn't enter the clan with troops in their clan castle so how is it a penalty to exit without them? Ridiculous.
    Please tell me you don't actually believe this analogy to be accurate. If so, have you downloaded any cars lately?

  3. #43
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    Quote Originally Posted by dahimi View Post
    Please tell me you don't actually believe this analogy to be accurate. If so, have you downloaded any cars lately?
    Not yet... just waiting on mankind to invent the transporter technology capable of beaming a car directly into my driveway.

    Have you downloaded any music lately?

  4. #44
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by AnonyJoe View Post
    Not yet... just waiting on mankind to invent the transporter technology capable of beaming a car directly into my driveway.

    Have you downloaded any music lately?
    The point is the downloading a car analogy is equally as stupid as comparing leaving with donated troops to walking out of a store with unpaid merchandise.

    If anything it's more like walking into a store, grabbing some free samples, and leaving.

  5. #45
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    Quote Originally Posted by dahimi View Post
    The point is the downloading a car analogy is equally as stupid as comparing leaving with donated troops to walking out of a store with unpaid merchandise.

    If anything it's more like walking into a store, grabbing some free samples, and leaving.
    Except the people who donated the troops didn't give them out as "free samples", like I said in the post above. They donated them with the purpose of being used in order to build up the clan. Are you saying that it's their fault for playing the game the way it was intended to be played? It's their fault for donating troops to someone who takes them and runs?

  6. #46
    Senior Member PokeShadow77's Avatar
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    This would be pretty epic, although rule number 4 shouldn't be on there.

    It's like you're at a boarding school and you did something unacceptable. You don't get punished by the administrator, but you get punished by your own peer. Also, you can EVEN defeat your own peer, and that makes no sense when it comes to punishing.

    This wasn't the best example, but who cares.

  7. #47
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    Quote Originally Posted by PokeShadow77 View Post
    This would be pretty epic, although rule number 4 shouldn't be on there.

    It's like you're at a boarding school and you did something unacceptable. You don't get punished by the administrator, but you get punished by your own peer. Also, you can EVEN defeat your own peer, and that makes no sense when it comes to punishing.

    This wasn't the best example, but who cares.
    Rule #4 is there to prevent the bullying that people were complaining about in the previous pages of the thread. It allows the Hopper to defend their ground against an equal opponent. If they defend they get to keep the troops, even if the troops get defeated in the attack. And if they get defeated... and this is something I just thought of... they can then be awarded one revenge attack of their own against the person who attacked them. If they win their attack they keep the troops, regardless of whether or not the troops get killed in their attack. If they lose their revenge attack, or if they just don't use the revenge attack after an allotted time, then they lose the troops.

    It doesn't have to be all about taking vengeance out on the hopper. The hopper can be given the opportunity to stand their ground.
    Last edited by AnonyJoe; August 17th, 2014 at 07:09 AM.

  8. #48
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by AnonyJoe View Post
    Except the people who donated the troops didn't give them out as "free samples", like I said in the post above. They donated them with the purpose of being used in order to build up the clan.
    The store gives out samples in the hopes that you'll like the product and buy it. Sometimes this works out, sometimes it doesn't.

    Quote Originally Posted by AnonyJoe View Post
    Are you saying that it's their fault for playing the game the way it was intended to be played?
    You're making a huge assumption here. As was mentioned before, there are clans that specifically cater to people who want to request and leave. Who is to say your method of playing is as intended and their's isn't? Honestly the game provides enough tools to enable folks to play in all sorts of different ways.

    Quote Originally Posted by AnonyJoe View Post
    It's their fault for donating troops to someone who takes them and runs?
    To some extent yes. If a store gives out free samples and finds that most folks just go there for a free meal, they don't petition their municipality to make a law forcing folks who don't buy something to barf up the samples before leaving.

    They instead change how the samples are given out. That is they stop, give out samples after something is bought, and/or screen folks more carefully and give out samples to faithful customers.

    Hoppers in this game can be nearly eliminated through proper clan management. This allows you to run your clan as you see fit without impacting other players who prefer a different method of play.

  9. #49
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    Quote Originally Posted by dahimi View Post
    You're making a huge assumption here. As was mentioned before, there are clans that specifically cater to people who want to request and leave. Who is to say your method of playing is as intended and their's isn't? Honestly the game provides enough tools to enable folks to play in all sorts of different ways.
    Right, and those clans can feel free to leave their clans open for anyone to join. But hopping isn't eliminated simply because you throw up a "by invite only" restriction and because you are a tough task master in your clan. People will still join, stay a while for various reasons, and then leave after they've gotten their donated troops. Preventing them from leaving with those donated troops takes the incentive to join those clans in the first place.

    So here is a compromise: for the clans who are open for anyone to join, the hoppers who join those clans can keep any donated troops they get when they leave. For people who join "invite only" clans they don't keep the donated troops if they leave.
    Last edited by AnonyJoe; August 17th, 2014 at 07:30 AM.

  10. #50
    Forum Elder matthewe's Avatar
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    This is bad.

    People just visiting clans may get assigned by a random person.

    What if you wanted to test a clan out? You didn't request troops but left, well hay you're going to be attacked! Yeah I don't want this.


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