
Originally Posted by
XCashPirateSkull
Alright, this troop cannot hit or damage anything, instead, it protects other troops from attacks, you will notice it has some shared properties with the healer..
Name : Protector
Cost : 5000 Elixir
Training time : 15 minutes
Housing space : 14
Shield health : 15 (I'll go through this)
Health : 75
Speed : 15
Desc : Use this helpful units to protect the most precious troops you own! Use it wisely!
Let's talk more about this troop, its a flying troop, it is not like any troop, when deployed, it casts a magical spell on up to 8 other friendly troops, then dies, this spell makes small forcefields around each troop the spell was cast on, this forcefield will make troops invincible, but will only have 15 health (can be upgraded), and when only one forcefield is damaged, all other forcefields take 25% the damage it took (Example : An archer with a forcefield is hit by a cannon, the forcefield loses 10 health, then all other forcefields lose 2.5 health), note that this spell is only to be cast on ground units.
Finally, here are some important notes I want to clarify
*Protectors take nearly a second to cast the spell, then die
*If the troop is killed by a defence while casting the spell, it is cancelled
*If two protectors cast on the same troop, the troop will NOT get double shield health
*If a troop with a forcefield takes more damage than the forcefield could take, the troop himself will take the damage that is left
*When multiple protectors are deployed, their spells get divided among troops, for example if there are 24 troops, and 3 protectors, each protector will cast a spell on 8 troops
*Forcefields are a linked, meaning that if one took damage, all other forcefields get 25% that damage
*I suggest it cannot be cast on flying troops, PEKKA, or heroes.
*I suggest it will be between the healer and the dragon
*Protectors can not attack
*Protectors can be upgraded in the lab to increase health, speed and shield health
That's all for now! Remind me if I forgot anything!