When all of your builders are busy u can schedule an upgrade when a builder finishes its work, it will start the new one. And in case u dont have resources for it u will recieve a notififcation saying "You dont have enough resources"
It has been ruled out because it could create server overload, as players would queue builders until a base was maxed out and players could use this as a technique to 'hide' resources, so that as soon as an upgrade finishes, gold will automatically go to the next upgrade, effectively 'hiding' the resources from attackers and reducing the amount of available loot.
Quoted Direct from Sticky
Other Buildings Related: *Gem mines/drills
*Wizard Laboratory to create/upgrade wizard projectiles/spells
*Add a second laboratory or a second slot in current lab to do two researches at once *Queue upgrades/builds
*Troop Armor Building. Research upgrades to troop armors/attack/speed, etc.
Go visit our STICKY to see any other ruled out ideas
Also read Dahimi's guide to posting ideas.
CLASH ON!
Justin
Last edited by justinhu; August 11th, 2014 at 10:07 AM.
If this was implemented, players could stay offline for days, even weeks at a time. When they return they would have a load of upgraded gear. It wouldn't have the same flow :/
It would do more harm than good. Sure, it helps you do buildings faster. But it helps everyone do them faster as well. Making the window smaller for bases to have lots of loot in their storages.
It would ultimately make loot harder to come by, no-on wants that.