I know that there is another people who already created this thread of DE Phoenix, but I don't think you need more than dragon for a mighty flying unit
Since there is no troops that can heal flying units until now, so here's the idea
Name: Phoenix
Description: Feel the warmth of Phoenix's fire but don't get too close or you'll be burnt to ashes
Hit Points: 2000
Damage (per second): 100 damage per second
Heal: 50 HP per second (I was imagining a moving healing spell, so basically the phoenix will move to find targets, while the healing keeps going on and on, only small phoenix will be healed, but normal phoenix won't) radius= 3 tiles away
Training cost: 450 Dark Elixir
Training time: 40 minutes
Housing space: 20
Movement speed: 20
Targets: air & ground (but the healing ability can't heal ground targets, make the healing circle of its ability have a red color so we can tell the difference between healing spell and phoenix's ability)
Favorite targets: any
Damage type: area splash
Attack speed: I don't really know, hmm..... same as dragons, I guess??? well I never see anything that explains attack speed in-game but by observing, goblins have higher attack speed than giants (based on what I see that is)
Being reborn as a small phoenix after 1.5 seconds(the small phoenix doesn't have healing ability, but has quite fearsome damage)
HP: 500
Damage (per second): 150
Damage type: Area Splash
Movement speed: 20
Favorite target: any
Targets: air & ground
Damage upon death: 200 damage (explodes when dies just like golems and balloons)
only heal air units (the complete opposite of healer)
This is my first thread, sry if there are so many grammar mistakes, and I would gladly accept your suggestions
Here is the picture sample (source:
http://flylikeabird3.wikia.com/wiki/...-2560x1600.jpg)
Phoenix.jpg
Level 2 Phoenix (upgrade in laboratory level 6, upgrade cost: hmm.... how about 65,000 Dark Elixir)
Hit points: 2000 + 100 (2100)
Damage: 100 + 25 (125)
Heal: 50 + 20 (70)
Training cost: 450 + 50 (500)
Small Phoenix level 2
Hit points: 500 + 75 (575)
Damage: 150 + 15 (165)
Damage upon death: 200 + 50 (250)
Level 3 Phoenix (laboratory level 6, Cost: 77,500 DE)
Hit points: 2100 + 150 (2250)
Damage: 125 + 40 (165)
Heal: 70 + 25 (95)
Training cost: 500 + 100 (600)
Small Phoenix level 3
Hit points: 575 + 100 (675)
Damage: 165 + 25 (190)
Damage upon death: 250 + 50 (300)
Level 4 Phoenix (Laboratory 7, Cost: 90,000)
Hit points: 2250 + 150 (2400)
Damage: 165 + 40 (205)
Heal: 95 + 25 (120)
Training cost: 600 + 100 (700)
Small Phoenix level 4
Hit points: 675 + 100 (775)
Damage: 190 + 25 (215)
Damage upon death: 300 + 50 (350)
well, that's it for now I guess
Note: perhaps just change the colors between the levels
#Level 1: yellow
#Level 2: orange
#Level 3: red
#Level 4: dark red or maroon