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Thread: Set Bounties Against Other Players

  1. #1
    Fresh Spawn
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    Set Bounties Against Other Players

    You will be able to set bounties on players that have recently attacked you. This feature would have a 3 day recharge (subject to change) and would be available on global chat and clan chat. You will be able to set a certain amount of money on a target and when a player defeats that target they will be rewarded. There would be a limit on how much money you can put up for reward depending on your Town Hall level. There would also be a limit on how many bounties you can complete in a day to reduce the amount of ♥♥♥♥♥ing that would be going on, because this feature could turn into a way for friends to exchange resources. Players that accept the bounty and fight the target would receive the loot from the attack, their loot bonus, and the set reward. I am still thinking of more ideas that could come along with this and solutions to problems, but feel free to ask me questions about this feature and I will answer all of them.

  2. #2
    Forum Veteran Ninja352's Avatar
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    Welcome to the forums. This idea is ruled out. Make sure to read stickies and use the search function before posting your ideas.

    | Town Hall: 9 | Level: 103 |
    IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
    ​| Clan Level: 12 |
    | GG: 160M | EE: 177M | ​HH: 504K | FIN: 40.8K ​| War Stars: 722 |


  3. #3
    Junior Member
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    Quote Originally Posted by Ninja352 View Post
    Welcome to the forums. This idea is ruled out. Make sure to read stickies and use the search function before posting your ideas.
    ninja are u sure one guy posted this last week and no one said it was and i didnt see it on the stickys

  4. #4
    Centennial Club
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    Battle Related:
    *Ability to filter matchmaking by resources or trophies available
    *Capture live attackers and have them reassigned to your own clan castle, army camps, or new structure
    *Bonus/award if attacker skips your village – partial payment to you on match fee
    *On Offensive Battle Summary include resource cost of troops/spells used
    *Ability to assign 5 or so of your own troops to defend Town Hall, same AI as CC, smaller radius
    *Ability to transfer a revenge to a clan member or public hitlist
    Has been suggested a lot
    TH9 lvl94

  5. #5
    Forum Veteran luk3namop's Avatar
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    This idea is definitely ruled out.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
    GG: 787m | EE: 783m | HH: 3.0m

  6. #6
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by Chrisoncoc View Post
    ninja are u sure one guy posted this last week and no one said it was and i didnt see it on the stickys
    That one guy was actually me, and I missed it when I looked over the stickies. No one told me it was ruled out for about a week and a half, but yes it is ruled out.

    | Town Hall: 9 | Level: 103 |
    IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
    ​| Clan Level: 12 |
    | GG: 160M | EE: 177M | ​HH: 504K | FIN: 40.8K ​| War Stars: 722 |


  7. #7
    Trainee
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    yaa he is the guy.. we had an argument and finaly found that it is ruled out 😁😁😁
    Last edited by kallampavan365; August 10th, 2014 at 09:35 AM.

  8. #8
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by kallampavan365 View Post
    yaa he is the guy.. we had an argument and finaly found that it is ruled out ������
    I don't remember this argument

    Doesn't matter though, let the thread die in peace.
    Last edited by Ninja352; August 10th, 2014 at 09:51 AM.

    | Town Hall: 9 | Level: 103 |
    IGN: Oatmeal | Clan Tag: #Q2C9GC2 | War Log: 337wins/67losses |
    ​| Clan Level: 12 |
    | GG: 160M | EE: 177M | ​HH: 504K | FIN: 40.8K ​| War Stars: 722 |


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