1. Make a shield, unlocked at th7 that can prevent use of spells in an area. It can be upgraded for a larger radius and to change what types of spells are prevented.
lvl 1. Th7, 3 tile, only lightning and healing spells 1 million gold, 3 days
lvl 2. Th8, 3.5 tile, lightning, healing, rage spells. 2 million 5 days
lvl3. Th9, 4 tile, everything up to jump spells. 4 million gold 7 days
lvl 4 th10 4.5 tile, up to jump spells. 5 million gold 10 days
lvl 5 th10 5 tile every spell. 7 million 14 days
2. Make a new spell that disables trap for an amount of time
lvl 1. Lab - unneeded, 10 seconds, all traps except giant bombs and seeking air mine 20k elixir
lvl2. Lab lvl 6, 15 seconds, unlocks giant bomb 23 k elixir
lvl 3. Lab 7, 20 seconds, unlocks seeking air mine 26k elixir
lvl4. Lab 8 30 seconds, all traps 30k elixir
hope you guys like them![]()




