Available at: th9
Dark Barracks:7 (after Bogman
[Link] )
Cost to upgrade: 3,750,00 Elixir
Cost per unit:15 Dark Elixer (+5 per level) level 4 max
Housing space: 3
Training time: 2 m
Damage per second: 35 (+5 per level) 50% of damage dealt is absorbed to replenish missing health
Health:60 (+10 per level)
Targets: Nearest non wall structure
Unit type: Floating (basically ground but doesn't set off traps except teslas) Can still be damaged by traps set off by other units
Movement speed: Instantaneous (teleports)
Description: These forest spirits long thought to be nothing more than traveler's tales are now known to be quite real and quite vicious.
Physical description: Small translucent glowing puffs of smoke which take out structures by absorbing their essence. At level one they start out as pale white, level two they gain a hint of blue, level three they are a darker blue, level four they are a dark glowing purple color.
PLEASE LEAVE FEEDBACK (good or bad is fine but i'm totally spitballing at what the health and damage stats should be so if anyone has any tips on balancing these better then please help

)