Last edited by Sanjakimo; April 12th, 2013 at 10:12 PM.
Sanjakimo, mate, that was excellent.
I wasn't entirely following the argument in point 2, but I have had some wime. Nevertheless, my only problem was the now certain-to-be-sure knowledge that you have been following me and/or tapping my phone. My missus asked me about this game I am playing (CoC) and I pretty much told her exactly what you wrote. Only a few weeks ago.
Spookyville!
Agreeing with you takes a sentence.
Disagreeing with you takes a conversation.
I have time.
Thats their prerogative, your not getting it. Lets change up the game model. Instead of having a base that gets attacked you have a farm........... And your goal is to farm crops and a build and run a successful virtual farm. Now no one can take your resources or "reduce" your score by attacking you when your offline, so you are indeed safe to log off. So once you have gotten to a certain point in the game its yours forever. However if we took the same player base from CoC and played that game. Guess who would more than likely be top? The exact same players. Why? Because its all about time commitment. Because its these same players of have the TIME to play the game this way, your score may not go down, but there score will go up more than yours ever will, purely because they have the time to put into the game.
Hehe cheers mate. Basically the 2nd point was highlighting that everyone moans that its not "fair" that some people pay money to play the game, and thats the inequality everyone concentrates on. I was just highlighting that if this was a PURELY free to play game, then more than likely the exact same people would still be top as the limiting factor is TIME not money. (Money allows you to reduce the limiting factor). And the people that would be complaining would not be those that cannot afford to play, but those that did not have the time to play competitively, those with jobs / families / sporting commitments etc. IE the majority of people ^^.
Ok so we should not call them Top Players we should name the category Top No-Lifers?
Clearly we don't share the same views...
Not sure. Those people are the ones who CANNOT wait. Probably why they have cash available, they'll work damn hard to get results fast and be paid well. No way would the top ten players still be playing if they had to wait 14 days for an xbow. Remove the gem factor, those people will leave super-fast.
Agreeing with you takes a sentence.
Disagreeing with you takes a conversation.
I have time.
Well if thats how we are going to qualify people, I am level 77 and you are level 96. So therefore you have less of a life than me by a factor of 19.
Also, sometimes people circumstance just allows them more time to play. For EG Jorge, from what I can gather an honest articulate likeable chap who's job affords him the money and time while working to commit to his personal goals. He doesn't strike me as a No Lifer whatsoever.
Whatever game you play, theres probably going to be someone better, who can play longer. Weather that gives them an advantage in grinding, or an advantage in practicing the skills needed to do well at the game. If you wanted to dedicate to spending more of your time to become better at something then thats absolutely up to you. Different things different people.