So most of us know about the time lag and if not click the picture in my sig to take u to a thread outlining it and this lag has had statements from supercell saying they wont fix it due to it requiring rewriting the code. we are all good but maybe to compensate when u finish a building say i finish my lvl8 tesla i get 20 gems or something to offset the lag incurred during that upgrade and u would receive these gems when u finish a building upgrade like clearing a bush u would get your xp and your gems for completion of this task. As a result the gems from the previous upgrades we can then use to gem the time on builders to counter this lag. Obviously the lag with the mines/collectors and boosts would be harder to quantify but upgrade time should be easy as there is a model on spending gems to automatically finish upgrades and use the average lag time (1 hour a week an upgrade for me) and the quantity of gems that would lag would be added at the end of the upgrade. So yes it would still exist but at least us the players aren't losing out on this anywhere near as much as now i remember a post a while back saying the lag costs us clash players over $100 (us currency apple doesn't normally change those prices so easy to keep track) worth of gems a year and how would you personally use these extra gems?
Statement from supersteve about not fixing the bug
http://forum.supercell.net/showthrea...Builder+timing
Final note please not have the hate on this thread like the one that got closed i just want an open discussion about my idea that doesn't turn into flaming.



