View Poll Results: Tell me what you think

Voters
14. You may not vote on this poll
  • Love the idea!!! Needs to be added ASAP!!

    6 42.86%
  • Decent idea but needs some changes (please state the changes)

    6 42.86%
  • NO!! This idea absolutely stinks and should never be added to the game. (please state why)

    2 14.29%
Results 1 to 9 of 9

Thread: The pyro! Please give honest feedback

  1. #1
    Pro Member Dan93's Avatar
    Join Date
    Jul 2014
    Location
    The US of the A
    Posts
    614

    The pyro! Please give honest feedback

    The pyro is a deadly DE troop unlocked at town hall level 10. He sets buildings on fire to slowly die off. The building will never bully be destroyed but instead be left at 1 hit point. This takes lots of time and lots of strategy will be used with this troop. He would look like a red male archer with flaming arrows in his quiver.

    Name of troop:
    Pyro
    Troop cost: 150 Dark Elixir (increase 30 per level)
    Training time: 6 minutes
    Housing space: 6
    Damage per second: first shot 50 (increase 8 per level) Then 6 damage per second continuously afterwards (increase 1 per level)
    Hit points: 240 (increase 20 per level)
    Movement speed: 20
    Target: Targets air & ground
    Preferred target: anything current not on fire
    Upgrade details: Laboratory level 8= level 2 Bounty Hunter 160000 Dark Elixir
    Unlocked at: town hall 10, Dark barracks level 8 or 9 to match the fire theme of the town hall.
    Description: The mastermind of the inferno tower is reporting for duty. The pyro burns buildings leaving them nearly defeated.
    Reference image coming soon:

    Known problems: Walls would make it hard for the troop to do much if he isn't in range of anything
    Dan93 (Lvl 10) Clan: Mega USA 2 My Posts:
    Preview deck screen
    My Balance Changes

  2. #2
    Pro Member Dan93's Avatar
    Join Date
    Jul 2014
    Location
    The US of the A
    Posts
    614
    There have been many views already but nobody has voted or replied. Please give feedback so I can make this troop better.
    Dan93 (Lvl 10) Clan: Mega USA 2 My Posts:
    Preview deck screen
    My Balance Changes

  3. #3
    Forum Elder iDANglin's Avatar
    Join Date
    Jan 2014
    Location
    Code of Conduct
    Posts
    2,235
    I like this idea and like your older idea for him using poison. I think fire is a better choice since it goes along with the theme of the game slightly more

  4. #4
    Junior Member
    Join Date
    Aug 2014
    Posts
    60
    Not bad. I like it. Check out my thread on tarantulas and tell me what you guys think! Clash on!

  5. #5
    Pro Member Dan93's Avatar
    Join Date
    Jul 2014
    Location
    The US of the A
    Posts
    614
    Quote Originally Posted by Helamoroni View Post
    Not bad. I like it. Check out my thread on tarantulas and tell me what you guys think! Clash on!
    Thanks I will check it out
    Dan93 (Lvl 10) Clan: Mega USA 2 My Posts:
    Preview deck screen
    My Balance Changes

  6. #6
    Trainee
    Join Date
    Jul 2014
    Location
    Haripur, Pakistan
    Posts
    30

    Nice idea

    Nice idea but i think you should increase the hp a little bit.Really nice idea though.I like both your poison and fire versions.









    IGN Saad Nawaz THL 7 Level 55 Clan War Leaders

  7. #7
    Trainee
    Join Date
    Oct 2014
    Posts
    17

    Thumbs Up Nice, and some ideas for imporvement

    I like it but I have some suggestions, take them for what they mean to you:
    - They could jump over walls and/or not be able to set walls on fire because that would make walls entirely obsolete, if they could set walls on fire then any troop could come long after them and go through the wall(s) easily
    - Not be able to target TH, again, similar to my argument on not allowing them to attack walls, with 1 point of health left THs would be made too weak in my opinion
    Again, just some ideas for them, I like the troop though, it's different than any other troop in the game!

  8. #8
    Forum Veteran ColonelAwesome's Avatar
    Join Date
    Sep 2014
    Location
    Leading the Awesome Spying Service
    Posts
    1,989
    Quote Originally Posted by lalathroon View Post
    Nice idea but i think you should increase the hp a little bit.Really nice idea though.I like both your poison and fire versions.









    IGN Saad Nawaz THL 7 Level 55 Clan War Leaders
    DONOTBUMPREALLYOLDTHREADSPLEASE
    Quote Originally Posted by scanter View Post
    I like it but I have some suggestions, take them for what they mean to you:
    - They could jump over walls and/or not be able to set walls on fire because that would make walls entirely obsolete, if they could set walls on fire then any troop could come long after them and go through the wall(s) easily
    - Not be able to target TH, again, similar to my argument on not allowing them to attack walls, with 1 point of health left THs would be made too weak in my opinion
    Again, just some ideas for them, I like the troop though, it's different than any other troop in the game!
    Dont. Bump. Threads. Please.

  9. #9
    Trainee
    Join Date
    Oct 2014
    Posts
    22
    Quote Originally Posted by ColonelAwesome View Post
    DONOTBUMPREALLYOLDTHREADSPLEASE

    Dont. Bump. Threads. Please.
    By saying this, you technicallyare bumping the thread. Just let the admin do their job.

    On actual matters pertaining to the subject, the unit needs a little work. For instance, how long do the fires burn (infinite is too OP because is a Town Hall is left with 1hp, lighting spell and free star.) What happens when all the buildings are caught on fire due to mass raiding of this unit? If the unit just attacks once and just leaves, why only 50 dps (seems really low considering buildings can have over 1000 hp)?

    In all, not a bad concept.
    Check out my idea, click on the orange words.
    Melee with Range
    Mr. Torn Unit
    Storing Base Designs

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •