Name of Troop: Rogue
Training Cost (DE at levels 1-2-3) 50-60-75
Training Time: 15 minutes
Housing Space: 3
Damage per second: 15-20-30
Hit Points: 20-30-40
Movement Speed: Very fast (Goblin speeds)
Targets: Traps (bombs, mines, spring traps)
Description:
An incredibly evasive unit (40-45-50% chance of targeted fire missing, splash damage from wizard tower/mortars will ALWAYS hit) that can ignore walls like the Hog Rider and seeks out traps; though it won't be visible to the player, rogues will automatically seek out and try to set off the traps (bombs, large bombs, air mines but NOT tesla towers). There is a chance (30-35-40%) of the rogue surviving the trap going off in her face and completely ignoring the effects (I know that the Pekka's already coded to ignore spring traps, and that they have damage-modifier coding as well from certain types of defenses), and from there she'll try and find another one...