I hope they fix the search clan function. My clan has a unique name, and it has been unsearchable since the last update. We can't recruit as no one can find us. What doesn't grow can only die.
I hope they fix the search clan function. My clan has a unique name, and it has been unsearchable since the last update. We can't recruit as no one can find us. What doesn't grow can only die.
Completely maxed th10+ | 2B GG | 7.8m HH | 4753 cups
Our recruitment thread
Originally Posted by cnaf
I dunno. Probably something to make the community complain...
Last edited by ClashOn4Life; August 6th, 2014 at 08:55 PM.
Everyone is at a different stage of the game which influences what they want added in the game. These are the things I personally hope to see added into the game starting with the most desired:
-A new DE troop (WAY past due)
-A tighter CW matchmaking algorithm. Tired of mismatched wars even when it's in my clan's favor.
-Mastermind's ideas (The Quests idea mostly but also the idea to add more Stats)
-My ideas (specifically the Clan War Tournament idea)
-Opt out of CW feature
-Level 12 collectors and mines
-More troop balancing
Last edited by iDANglin; August 6th, 2014 at 09:17 PM.
Level: 155 Clan: SagittariiHelp My Ideas Grow! My Builder Idea (Don't Judge Based On Title)
Introducing: Clan War Tournaments!
Join Our Great Clan Today!
Improvements to the ai. (Like troops with no fav target attack the thing that's hitting them [and not already hitting it and not behind a wall, but if it's behind a wall already, will continue attacking like normal] and troops finding a better path for attacking instead of U-TURNS, and ai not attacking walls too often if it can walk towards something else, the heroes being able to guard where ever it walks or around it's altar, wallbreakers attack corners more often, healers heal the area with the most overall troop HP and can heal air troops but at a 50% rate like heroes, etc.)
no troop selected upon start of battle in case of accidental battle.
defenses while upgrading can still attack, but don't attack often, and do 1/2 damage of their next level's upgrade.
a better clan war matchmaking system.
revenge attacks bypasses shield, but doesn't break shield and village is automatically healed and everything rearmed so revenge attackers can actually revenge when they want to, instead of waiting a long time to attack... And you know, DE zappers.
A new DE troop (disables traps [cloud], flying golem, etc. just an idea) or hero
lightning spell deals less damage to storages and as a result, less resources.
a few new spells or a DE spell factory. Your choice. (Invis spell, poison spell, splash damage ability to troops spell, etc.)
etc.
I am hoping for...
- Level 12+ collectors
- Smarter AI for defensive buildings (anti-air wastes one entire shot per minion - not cool!)
- Maybe scale the lv40 heroes' stats to the old lv30 stats? I am not happy with my king, archer queen is okay.
- Advanced options menu, mostly to disable particles, useless NPCs, etc.
- Quests! Gives you a second objective to spice things up.
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Clash of Clans: (TH10) ................ Hay Day:
IGN: Spriteling ..........................._IGN: MrMysterious
Clan: MLS-Clan ........................... Neighborhood: Northern Lights
would love to see
1. Dark spell factory (with spells like teleport)
2. More in game achievements which would give players a goal to get at the moment I'm going for gold grab.
3.Ability to save multiple layouts! In case you try a new one and it doesn't work.
4.Ability to test other clan mates bases this would probably be a personal favourite but you would get no loot from them or trophies but would be helpful if someone was annoying you! Or to settle an argument maybe!
5. Ability to opt out of war!
1. Addition of troop donation stats for Clan Wars to keep track of who donated the most/least troops.
2. New DE troop.
3. Tweaking of heroes.