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Thread: Hog Rider change

  1. #1
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    Hog Rider change

    I think whenever you attack with hog riders, both the hog and the rider should have to be killed. They are two different living things so it would just make more sense. The defenses target the hog first and once its dead the rider will be on foot and keep destroying stuff with his hammer. The only things that should be able to kill both the hog and rider at once is traps. Of course SC would have to make major modifications to the hog rider stats but i think it can be done.
    Last edited by KalebTheChamp; August 5th, 2014 at 01:06 AM.

  2. #2
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    That is really realistic but don't forget this is just a fantasy game, honestly I would love SuperCell to implement this but I don't think they would want spend a lot of time one thing but I do think that it'd be better if they just get their priorities out of the way then worry about that type of stuff

  3. #3
    Senior Member fivefivesix's Avatar
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    I mourn the death of every hog and every rider that I send into battle separately. To think of them as one is barbaric.
    Last edited by fivefivesix; August 5th, 2014 at 12:50 AM.

  4. #4
    Junior Member Seth1299's Avatar
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    I agree

    Quote Originally Posted by KalebTheChamp View Post
    I think whenever you attack with hog riders, both the hog and the rider should have to be killed. They are two different living things so it would just make more sence. The defenses target the hog first and once its dead the rider will be on foot and keep destroying stuff with his hammer. The only things that should be able to kill both the hog and rider at once is traps. Of course SC would have to make major modifications to the hog rider stats but i think it can be done.
    This is similiar to the Worg Rider from the iPhone game Kingdom Rush: Frontiers, which you should get.


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