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Thread: New Spell: Target Spell

  1. #1
    New Guy
    Join Date
    Jul 2014
    Posts
    44

    New Spell: Target Spell

    New Spell: Target Spell

    Training Cost: 35,000
    Target: Town Hall
    Effect Type: Redirects all troops to find quickest route to attack the Town Hall for 10 seconds. Troops will continue to fight through obstacles, but will aim straight for the Town Hall. After spell expires, troops will return to attacking the nearest targets. (No affect on troops that target defenses, until all defenses are elimiated)
    Damage Type/Amount (if applicable): n/a
    Training Time: 45 minutes
    Description: Rather than watch your heros and troops take a scenic tour around enemy bases, at the right moment, drop a spell and redirect them straight to the enemies Town Hall. They will continue to be hammered by the defenses, but they will make a last heroic effort to take down the Town Hall. This spell works best if there is already a path cleared to the Town Hall.
    Research/Spell Levels:♥
    Level 2 will increase spell life to 13 seconds. Training costs increase by 5000.
    Level 3 will increase spell life to 16 seconds. Training costs increase by 5000.
    Level 4 will increase spell life to 20 seconds. Training costs increase by 5000.♥
    Lab Level: 6
    Last edited by Jinra; August 4th, 2014 at 11:05 PM. Reason: mispelled word

  2. #2
    Centennial Club wwb00's Avatar
    Join Date
    Jan 2014
    Posts
    167
    Op ........


  3. #3
    Wafflesaregoodforyou
    Guest
    That would be fun when combined with Jump Spells...... not.

  4. #4
    New Guy Krashmus's Avatar
    Join Date
    Apr 2014
    Posts
    43
    How about just a small radius "target spell" that just makes troops in the surrounding area aim for the precise building you dropped it on. That, or let us aim where we want our troops to attack when we deploy them. I hate deploying a troop close to what I want destroyed and but instead it wanders aimlessly costing you an entire raid.

    Like your basic idea, but too OP.
    Last edited by Krashmus; August 5th, 2014 at 12:33 AM.

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