NOTE: The following troop idea is to combat the 'Dragon Tower' defence idea! Link to thread:
http://forum.supercell.net/showthrea...e-Dragon-Tower
Name: Flame Knight
Training cost: 350 DE
Training time: 10 minutes
Housing space: 10
DMG per sec: 90
HP: 400
Movement speed: 24
Description: The Flame Knight's sharpened bow sliced buildings but when it comes to the dragons and fire, he shoots arrows and, quickly destroying them while absorbing the fire, taking half the damage!
Abilities: Takes 1/2 the DMG from fire related defences (inferno tower and dragon tower); when dead, he releases an enchanted fireball that takes away 40 HP (increased as levelled up) from all enemy defences/heroes/CC troops.
Image (get rid of the sword in his left hand and pretend the thing in his right hand is a bow with sharpened ends):
http://policelink.monster.com/nfs/po...oll_Hunter.jpg
Remember this is to combat the Dragon Tower idea so read that thread as well!!!
Tell me to make and modifications/additions!



I really like the idea of absorbing fire-based attacks. especially since inferno towers are extremely hard to deal with. The enchanted fireball upon death is a little over the top in my opinion. it's powerful, and added abilities like that are more for heroes. I have a different idea for the stats also. So ill throw in my 2 cents there.
a valk is 8 and a witch is 12. So maybe a knight would be more appropriate at 10 housing spaces?

but wrong sub_forum (be sure if people like it wont let it go down)

