Results 1 to 9 of 9

Thread: New troop idea: Flame Knight

  1. #1
    Super Member JJason's Avatar
    Join Date
    May 2014
    Location
    Places
    Posts
    789

    New troop idea: Flame Knight

    NOTE: The following troop idea is to combat the 'Dragon Tower' defence idea! Link to thread:
    http://forum.supercell.net/showthrea...e-Dragon-Tower

    Name: Flame Knight
    Training cost: 350 DE
    Training time: 10 minutes
    Housing space: 10
    DMG per sec: 90
    HP: 400
    Movement speed: 24
    Description: The Flame Knight's sharpened bow sliced buildings but when it comes to the dragons and fire, he shoots arrows and, quickly destroying them while absorbing the fire, taking half the damage!
    Abilities: Takes 1/2 the DMG from fire related defences (inferno tower and dragon tower); when dead, he releases an enchanted fireball that takes away 40 HP (increased as levelled up) from all enemy defences/heroes/CC troops.
    Image (get rid of the sword in his left hand and pretend the thing in his right hand is a bow with sharpened ends):
    http://policelink.monster.com/nfs/po...oll_Hunter.jpg

    Remember this is to combat the Dragon Tower idea so read that thread as well!!!
    Tell me to make and modifications/additions!
    Last edited by JJason; August 5th, 2014 at 04:34 PM.
    IGN: Jason (#2RCUP00Q) Level: 107 TH: 9
    Clan: Savages (
    #GUJ0V9G)

  2. #2
    New Guy kdrex1's Avatar
    Join Date
    Sep 2013
    Posts
    41
    I like this idea... It goes well with the dragon tower (which I read before this) but maybe he could be called the Ice Mage to fight fire, with water, cos obviously water puts fire out, instead of fire against the dragon tower, and I don't see why he would be called a fire knight, because he's got a bow, (which is too much like archer) so if he was the fire knight maybe something to go with fire, like a spear that is on fire, but he does not throw the spear except it could b a melee weapon. Just a couple improvements. Thanks

  3. #3
    Centennial Club Alfesicob's Avatar
    Join Date
    Jul 2014
    Posts
    186
    Quote Originally Posted by kdrex1 View Post
    I like this idea... It goes well with the dragon tower (which I read before this) but maybe he could be called the Ice Mage to fight fire, with water, cos obviously water puts fire out, instead of fire against the dragon tower, and I don't see why he would be called a fire knight, because he's got a bow, (which is too much like archer) so if he was the fire knight maybe something to go with fire, like a spear that is on fire, but he does not throw the spear except it could b a melee weapon. Just a couple improvements. Thanks
    But fire can absorb fire and sometimes water can make fire stronger

  4. #4
    Trainee TheViking's Avatar
    Join Date
    Aug 2014
    Location
    Illinois, USA
    Posts
    27
    I like him a lot. I'm envision it too look like the archer queen, but he is a male and is on fire. I really like the idea of absorbing fire-based attacks. especially since inferno towers are extremely hard to deal with. The enchanted fireball upon death is a little over the top in my opinion. it's powerful, and added abilities like that are more for heroes. I have a different idea for the stats also. So ill throw in my 2 cents there.

    - A level 1 Witch currently costs 250 DE to train so 550 for this troop may be high.
    - The training time is fair.
    - 15 housing spaces is pretty big (almost as big as a dragon) a valk is 8 and a witch is 12. So maybe a knight would be more appropriate at 10 housing spaces?
    - DPS is strong only because he is an archer. 190 DPS long range, attacks air $ ground, and can shoot over walls is OP. If he had the range of a barb it would be fair. maybe bring it down to 80-100 DPS for level 1? then it can increase.
    - His health is good. Maybe even a little low. but maybe that's my opinion.
    - And lastly I think he is very slow. He is slower than a dragon haha. I would make his speed equal to the normal archer and valk which is 24.

    I think he is going to be a great asset to a high level army. definitely something that i could see being a 3-5 of when going against TH10 that has inferno towers and dragon towers. I hope my feedback is useful.

    Clan - Valhalla TH: 9 Level: 101

  5. #5
    Forum All-Star FireThief's Avatar
    Join Date
    Apr 2014
    Location
    Leading the Rubber Duck Division of The Illuminati
    Posts
    4,519
    Quote Originally Posted by JJason View Post
    NOTE: The following troop idea is to combat the 'Dragon Tower' defence idea! Link to thread:
    http://forum.supercell.net/showthrea...e-Dragon-Tower

    Name: Flame Knight
    Training cost: 550 DE
    Training time: 10 minutes
    Housing space: 15
    DMG per sec: 190
    HP: 400
    Movement speed: 10
    Description: The Flame Knight's sharpened bow sliced buildings but when it comes to the dragons and fire, he shoots arrows and, quickly destroying them while absorbing the fire, taking half the damage!
    Abilities: Takes 1/2 the DMG from fire related defences (inferno tower and dragon tower); when dead, he releases an enchanted fireball that give a mini 5 tile rage (enlarged as levelled up) to fellow troops and takes away 40 HP (increased as levelled up) from all enemy defences/heroes/CC troops.
    Image (get rid of the sword in his left hand and pretend the thing in his right hand is a bow with sharpened ends):
    http://policelink.monster.com/nfs/po...oll_Hunter.jpg

    Remember this is to combat the Dragon Tower idea so read that thread as well!!!
    Tell me to make and modifications/additions!
    Nice idea but post it here: http://forum.supercell.net/forumdisp...op-Spell-Ideas

    It will receive a lot more attention from Super Cell staff there.

    Town Hall:
    9 | Level: 105 |Trophy Record: 2450| War Stars Won: 123 l Clan: ​The Outsiders
    Click here for a surprise!
    Hablo Espaņol & I speak English



  6. #6
    Super Member JJason's Avatar
    Join Date
    May 2014
    Location
    Places
    Posts
    789
    Quote Originally Posted by FireThief View Post
    Nice idea but post it here: http://forum.supercell.net/forumdisp...op-Spell-Ideas

    It will receive a lot more attention from Super Cell staff there.
    I did but there are a lot of idea getting added so maybe it got pushed to the back

    Quote Originally Posted by TheViking View Post
    I like him a lot. I'm envision it too look like the archer queen, but he is a male and is on fire. I really like the idea of absorbing fire-based attacks. especially since inferno towers are extremely hard to deal with. The enchanted fireball upon death is a little over the top in my opinion. it's powerful, and added abilities like that are more for heroes. I have a different idea for the stats also. So ill throw in my 2 cents there.


    - A level 1 Witch currently costs 250 DE to train so 550 for this troop may be high.
    - The training time is fair.
    - 15 housing spaces is pretty big (almost as big as a dragon) a valk is 8 and a witch is 12. So maybe a knight would be more appropriate at 10 housing spaces?
    - DPS is strong only because he is an archer. 190 DPS long range, attacks air $ ground, and can shoot over walls is OP. If he had the range of a barb it would be fair. maybe bring it down to 80-100 DPS for level 1? then it can increase.
    - His health is good. Maybe even a little low. but maybe that's my opinion.
    - And lastly I think he is very slow. He is slower than a dragon haha. I would make his speed equal to the normal archer and valk which is 24.


    I think he is going to be a great asset to a high level army. definitely something that i could see being a 3-5 of when going against TH10 that has inferno towers and dragon towers. I hope my feedback is useful.
    Thank you for the support! I balanced it out a bit more and I got rid of the rage thingy because firstly it was a bit OP and secondly it was not really fire-related. I'm thinking about switching out the sharpened bow but what to replace it with?
    Last edited by JJason; August 5th, 2014 at 04:36 PM.
    IGN: Jason (#2RCUP00Q) Level: 107 TH: 9
    Clan: Savages (
    #GUJ0V9G)

  7. #7
    Super Member Shock3600's Avatar
    Join Date
    Mar 2014
    Location
    Make Forum Games greatest again, AND JOIN MY RPG!
    Posts
    955
    hey. what another forumer said this belongs in troops/spells ideas. i undrstand your other one as pushed back but maybe have this one moved by a mod so all the replies are still there and people intrested in your idea will recognize it easier?
    Clash Royale Arena: 4
    Highest Arena: 6
    Favorite Troop: Balloon
    Level: 6
    Money Spent: 1.98

  8. #8
    Forum Elder Ahorer's Avatar
    Join Date
    Feb 2014
    Location
    Raging Titans
    Posts
    2,157
    Cool idea but wrong sub_forum (be sure if people like it wont let it go down)
    Check my GFX shop too...
    Also check my detailed idea :

  9. #9
    Super Member JJason's Avatar
    Join Date
    May 2014
    Location
    Places
    Posts
    789
    Quote Originally Posted by Shock3600 View Post
    hey. what another forumer said this belongs in troops/spells ideas. i undrstand your other one as pushed back but maybe have this one moved by a mod so all the replies are still there and people intrested in your idea will recognize it easier?
    Er, sure... Do you know how to get a mod here?
    IGN: Jason (#2RCUP00Q) Level: 107 TH: 9
    Clan: Savages (
    #GUJ0V9G)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •