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Thread: Goblin Converter (WITH PICS)

  1. #1
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    Goblin Converter (WITH PICS)

    INTRO: So You Ever Wanted To Make Specific Resource Goblins? When Your Dark Elixir Farming? Or You just Need That Extra 200,000 Gold For That Last Cannon? But Your Goblins, Ah Ha...Those Dumb Goblins....Always Don't Target What You Need. This "Idea" Will Make It You can Make Specific Resource Goblins And Use Them In Battle.
    You Can Now Build The Goblin Converter!

    Our Alchemist's Figured Out A Way To Enhance Goblin DNA, Creating Specific Goblins To Target Specific Resources. All They need Now Is A New Building To Create These "Resource Goblins".


    Goblin Converter - Unlocked At Townhall 6 - Cost 500,000 Gold - Takes 1 Day.
    Picture Of Building --> http://imgur.com/DXwlXQh

    There Will Be 2 Options. Info & Convert. NOTE: This Building Cannot Be Upgraded.
    Once you Click the Convert Button You Pop Up In This GUI, It'll Show You How Many Goblins You have In Your Army Camp. NOTE You Must Have Atleast 1 Goblin your Army Camp Or The GUI Will Tell You To Make A Goblin. You can Click And Hold How Many Goblins You Want To Convert. Then Click What You Want To Convert Them Into.
    You Can Convert Them into These 3 Types Of Goblins.

    ELIXIR GOBLIN - Will Loot Elixir First, After All Elixir Is Gone (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Other Loot. PICTURE: http://imgur.com/wf4k7kk

    GOLD GOBLIN - Will Loot Gold First, After All Gold Is Gone
    (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Loot. PICTURE: http://imgur.com/uN7zPx3

    DARK GOBLIN -
    Will Loot Dark Elixir First, After All Dark Elixir Is Gone
    (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Loot. PICTURE: http://imgur.com/yfPelfd

    Will Cost You The Resource To Convert Them Though.
    1,000 Per 5 Gold Goblins
    3,000 Per 5 Elixir Goblins
    50 Dark Elixir Per 5 Dark Elixir Goblins

    It Will Take 10 Seconds For 1 Goblin To Convert.
    Picture Of Regular Goblin: http://imgur.com/ntrcA19

    Anyways Thats My Idea I Hope You Enjoyed It.

    Also Visit My Cannon Skeleton Idea

    Last edited by SuperZario; August 3rd, 2014 at 10:35 PM.

  2. #2
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    With supercell fine tuning the prices and what not, I think this would be a great idea, although I think they should cost the other resource, like elixir goblins cost gold and gold costs elixir, I'm not sure the dark elixir one should be a thing, I think that would be too powerful

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    Quote Originally Posted by Powerfox View Post
    With supercell fine tuning the prices and what not, I think this would be a great idea, although I think they should cost the other resource, like elixir goblins cost gold and gold costs elixir, I'm not sure the dark elixir one should be a thing, I think that would be too powerful

    I Feel As If It Should Cost It's Own Resource Becuase That Gives The Players The Feel That They Are Taking The Loot's DNA, When I Made This Thread I Was Thinking The Alchemist's Take The Loot And Use It's DNA To Create The Resource Goblins.

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    Quote Originally Posted by SuperZario View Post
    I Feel As If It Should Cost It's Own Resource Becuase That Gives The Players The Feel That They Are Taking The Loot's DNA, When I Made This Thread I Was Thinking The Alchemist's Take The Loot And Use It's DNA To Create The Resource Goblins.
    I just noticed all of the first letters of your words are upper case

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  5. #5
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    Hmm... Intresting... Love this idea.

    But 1 question. What would these goblens look like?

    or an even better question. Why not make this a new troop on its own? SC has been searching for that next Dark barracks troop. This could have a shot if you put your idea into that.

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    Quote Originally Posted by EasyE View Post
    Hmm... Intresting... Love this idea.

    But 1 question. What would these goblens look like?

    or an even better question. Why not make this a new troop on its own? SC has been searching for that next Dark barracks troop. This could have a shot if you put your idea into that.
    Umm.....EasyE. Did You Even Try Looking. I Wrote The Link Of The Pictures In The Thread. Here, Just Here.

    ELIXIR GOBLIN - Will Loot Elixir First, After All Elixir Is Gone (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Other Loot. PICTURE: http://imgur.com/wf4k7kk

    GOLD GOBLIN - Will Loot Gold First, After All Gold Is Gone (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Loot. PICTURE: http://imgur.com/uN7zPx3

    DARK GOBLIN -
    Will Loot Dark Elixir First, After All Dark Elixir Is Gone (Pumps, Storage, Clan Castle If It's Full) It Will Act Like A Normal Goblin And Go For Loot. PICTURE: http://imgur.com/yfPelfd

    The pictures Are Right There.

  7. #7
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    What about other troops

    Y gobs and not giants like u could make it also so the giants can target only arch tower or wiz tower

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    Centennial Club Brayth's Avatar
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    50 DE seems a bit too much

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    I don't like this idea too much, for reasons similar to why "flares" aren't good. It should take skill to be able to direct troops to a desired location- this removes that skill for goblins.

    I do like the detail you put into the thread though. However, Your Writing Style Is Quite Annoying. Please fix it up.

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  10. #10
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    Quote Originally Posted by SkyMage1001 View Post
    I don't like this idea too much, for reasons similar to why "flares" aren't good. It should take skill to be able to direct troops to a desired location- this removes that skill for goblins.

    I do like the detail you put into the thread though. However, Your Writing Style Is Quite Annoying. Please fix it up.
    'Nuff said.

    Doesn't really have a point. I mean, I'd rather have SC focus on adding other features like Mastermind's Quests instead of spinoffs from current troops. Great job though.


    Please Don't Type Like ThatŪ
    Last edited by DOODYDUM; August 3rd, 2014 at 11:06 AM.

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