View Poll Results: Agree with this idea?

Voters
38. You may not vote on this poll
  • Yes

    16 42.11%
  • No

    22 57.89%
Page 5 of 6 FirstFirst ... 3456 LastLast
Results 41 to 50 of 52

Thread: Clan Hopper Solution

  1. #41
    Forum Veteran
    Join Date
    May 2014
    Posts
    1,966
    Quote Originally Posted by Warasin View Post
    Personally I don't care about the hoppers. My clan rarely gets them. The OP suggested a solution to them and I provided an alternative suggestion.

    They, like all software makers, make changes to improve the game. If enough people ask for a solution to clan hoppers this is one suggestion.

    My suggestion would solve the issue. No one will quit the game because of it especially light of how unpopular the hero and hog changes were. If not enough people quit cause of those changes to make them back out the change, this is insignificant.
    It still messes up the people who go between clans in the same family.
    Quote Originally Posted by johnnybro1234 View Post
    There were too many words for me to read them all
    Quote Originally Posted by djdiamond66 View Post
    Hey guys please new collector is gem collector all clash of clans playing time is explended sorry its playing its my idea the gemcollector christmas update s guys please work update all clash of clans fans best ideas in he world best startegy game is the Clash of Clans thank you is game game is Perfect

  2. #42
    Senior Member
    Join Date
    Apr 2014
    Posts
    472
    Quote Originally Posted by Brenn View Post
    It still messes up the people who go between clans in the same family.
    It doesn't hurt game play enough to make anyone quit so it didn't matter.
    700 Feeder Clan, 700th Legion, 700 Trophy Clan
    Facebook page - https://www.facebook.com/groups/753464468081832/
    Recruitment - http://forum.supercell.net/showthrea...-gamers-wanted

  3. #43
    Millennial Club
    Join Date
    Jan 2014
    Posts
    1,117
    Dude, your idea sucks. There's no other way to put it. My clan never has hoppers because we actually screen people and it's also invite only. If someone joins your clan and the first thing they do is request, then maybe you should pay attention. You're basically thinking that just because people will lose a CC upon leaving, that will somehow grant you loyal members. As I said before, if your clan was organized or serious you wouldn't have hoppers. Serious and organized means you have a website or third party communication, not just the fact that you play the game more than 5 minutes a day.

  4. #44
    TheConfuzed1's Avatar
    Join Date
    Jan 2013
    Location
    In Exile
    Posts
    10,801
    Quote Originally Posted by Ninja352 View Post
    There is a little better explanation.
    No, because it still doesn't defeat the cool-down.

  5. #45
    TheConfuzed1's Avatar
    Join Date
    Jan 2013
    Location
    In Exile
    Posts
    10,801
    Quote Originally Posted by Warasin View Post
    Well besides the point that experience level is a nearly useless stat a simpler solution is limit how many times a player can join a clan each week. Say a player can only join a clan after leaving one for 7 days.

    I've been in 3 clans in about 5 months. If I left a clan I would not just jump into another one right away. Makes a person think before joining a clan.
    Again, those of us in multi-clan groups would be unfairly punished by this.

    I am a clan leader, and have been for a long time, so my perspective definitely has merit.

    Build a clan where people want to stay, and make people earn your good troops before you give them away.

  6. #46
    Senior Member Street3's Avatar
    Join Date
    Jun 2014
    Posts
    401
    Quote Originally Posted by RazerWolff View Post
    Simply put, if a player leaves a clan they lose all troops in their clan castle associated with that clan. I believe this would cut down on clan hoppers and the annoyance they cause.
    The problem with this is they would only stay until they could get back on again! Then if no one attacked them they would attack wait and see if you donate again and if you don't they will be off to another clan! I don't think it would solve anything but how long they stick around! Personally I'd rather them just to go if they are not go in to be a team player! I think if they made a way people could fill their own clan castle or by buying troops or by having clan castle double as self fillers for those that don't really want to be in a clan!

  7. #47
    Trainee
    Join Date
    Jul 2014
    Posts
    21
    Quote Originally Posted by Warasin View Post
    It doesn't hurt game play enough to make anyone quit so it didn't matter.
    That's a rather selfish attitude, isn't it? It messes up for every clan with sisters/daughters/feeders/dedicated war clans/rest and farm clans etc. And for what? Solving a non-problem?

    -w-

  8. #48
    Pro Member JDuVal's Avatar
    Join Date
    Jul 2014
    Location
    Michigan USA
    Posts
    554
    Not sure if this was suggested, I only read half the thread, but a "ban player" would at least prevent them from coming back.. I think its funny when people who don't experience some of the problems with the game are so adamant that the problems must then not exist and its just you so you must suck, what d-bags... How bout a bad attitude button that automatically ships those tools to a separate forum for the ultra snarky!!!..
    You get from clan life what you put in...

  9. #49
    Trainee RazerWolff's Avatar
    Join Date
    Jul 2014
    Posts
    13
    Quote Originally Posted by JDuVal View Post
    Not sure if this was suggested, I only read half the thread, but a "ban player" would at least prevent them from coming back.. I think its funny when people who don't experience some of the problems with the game are so adamant that the problems must then not exist and its just you so you must suck, what d-bags... How bout a bad attitude button that automatically ships those tools to a separate forum for the ultra snarky!!!..
    Sounds good, if anything they just add the clan blacklist mentioned earlier in this thread.

  10. #50
    Trainee RazerWolff's Avatar
    Join Date
    Jul 2014
    Posts
    13
    Quote Originally Posted by gringoboy70 View Post
    Dude, your idea sucks. There's no other way to put it. My clan never has hoppers because we actually screen people and it's also invite only. If someone joins your clan and the first thing they do is request, then maybe you should pay attention. You're basically thinking that just because people will lose a CC upon leaving, that will somehow grant you loyal members. As I said before, if your clan was organized or serious you wouldn't have hoppers. Serious and organized means you have a website or third party communication, not just the fact that you play the game more than 5 minutes a day.
    Would you be willing to share your screening process? Would be much appreciated.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •