The Legendary Heroes!!
The legendary heroes are of course going to be legendary and be some type of mythical creature (Centaur, Pegasus, Dragon, and so on) these units have both melee, ranged, and a special ability. When deployed a small box appears on the right bottom or right top corner of your screen, allowing you to switch between ranged and melee attacks, (can only switch once targeted building is destroyed) also to use the special ability each ability unique to one of the three heroes.
The three heroes are also chosen, you can only pick one not all three. This choice will be permanent (Unless supercell wants to includes some type of gem related reset allowing people to choose a new hero). I haven't thought of what Town Hall the "Hero Hall" (The platform or building the hero resides) should be unlocked I wouldn't have a clue, but if they became unlocked before dark elixir is available, then the dark elixir upgrade couldn't be used until they could store dark elixir. Once the building is constructed and finished you can tap on it to bring up the option of what hero you want (like when you tap on the Barracks and choose what troop you want to train).
These heroes are of course upgradable! But they're upgradable in a new way! When you choose to upgrade this hero you can choose to upgrade one of three things at a time! Bought with deferent ores (gold, elixir, and dark elixir). These upgrades would be, the main upgrade for the troop making it's health, melee and ranged attacks stronger. (Depending on the hero would be the difference in its ranged and melee attacks power) The second upgrade would be it's special ability! And the third an final upgrade choice would be the cool down time in which it's special ability can be used, reducing the time between uses.
- As for names for the heroes or what they should be I'd have no really good ideas haha but I'm sure supercell could use any number of the new troop requested names! As for the special abilities I did have a few ideas! -
Special ability for the first hero (Ground unit)- the hero can target specific buildings, or could target a certain amount of buildings in a row such as selecting 2 or 3 at a time (can be used maybe 2 or 3 times with a cool down of 10, 15, or 20 seconds? selecting a total of 6-9 buildings?) skill also being upgradable allowing the hero to select more targets and increase the number of total targets.
Special ability for the second hero (Ground unit) - some type of healing ability (you already have the healer for an air type unit why not have a ground unit that can heal as well) this ability once you push the special ability button after deploying the hero you select the area in which it sends the bolt and heals all the troops in the area instantly to full health, also can only be used a certain amount of times (2-3) and have a cool down time. Upgradable add range and make the healing area larger.
Special ability for the third hero (Air unit) - this hero I believe should be some type of dragon overlord bc it's special ability is to summon dragons, when upgraded increases the amount of dragons it summons and how powerful they are.



