I think it would be nice to be able to adjust the sensitivity of the spring trap.
Looks like it currently takes 2000 gold to re-arm the trap, and it can be triggered by a single barb, archer, or goblin.
I'd actually like to see the sensitivity be adjusted to take 3-4 "units" to actually trigger the trap. A "unit" would be defined in the same way as the troop takes space in a camp or castle - barbs, archers, gobs - 1 unit. Wallbreaker = 2. Wizards = 3, Giants = 5, etc.
It seems that the spring trap currently has a maximum capability of 15 "units," so the troop "unit" is already factored into the trap.
It seems kind of pointless that attackers can deploy low level troops to set off the traps before launching their stronger forces. By making the trigger be 3 units, it would still activate on wizards and giants, but ignore a single barb, archer, or gob.
Or, if they gave us the ability to adjust the sensitivity (similar in how xbow can target ground, air, or both), it would allow us to determine how we want to use the traps to be the most effective.



