Name: Tide-turner Spell
Research/levels: 3
Lvl 1:
Training cost: 36,000 elixir
Targets: Troops (not enemy CC troops & heroes)
Effect type: +50% DMG; -25% current HP
Damage type/amount: N/A
Training time: 1 hour
Description: Starting to lose the fight? Use this spell to drastically increase your troops' damage but sacrifice some of your troops' health!
Lab level: N/A
Upgrade cost: N/A
Lvl 2:
Training cost: 40,000 elixir
Targets: Troops (not enemy CC troops & heroes)
Effect type: +60% DMG; -35% current HP
Damage type/amount: N/A
Training time: 1 hour 30 min
Description: Starting to lose the fight? Use this spell to drastically increase your troops' damage but sacrifice some of your troops' health!
Lab level: 7
Upgrade cost: 4,000,000 elixir
Lvl 3:
Training cost: 45,000 elixir
Targets: Troops (not enemy CC troops & heroes)
Effect type: +75% DMG; -50% current HP
Damage type/amount: N/A
Training time: 2 hours
Description: Starting to lose the fight? Use this spell to drastically increase your troops' damage but sacrifice some of your troops' health!
Lab level: 8
Upgrade cost: 5,000,000 elixir





