Well, i would really appreciate if we could challenge other players to a duel. It could work in a similar way to the clan wars: Just one duel at a time, 1 day of preparation, 1 day to attack, 2 attack chances, etc. - This way, people would be able to challenge friends, clan members or people on global chat that brag to be better than you. - The reward for the duel winner could be small, maybe merely just the amount of resource spent to make the troops, so people wont abuse of duelling with friends and loosing on purpose, just to boost someone`s farm.
Maybe, we could stabilish also some tiebreakers, such as the sum of both attacks stars and percentage of destruction, so we dont get alot of ties on those duels. Also, you should not be able to challenge the same player for a duel twice in the same 2 weeks season.
The whole idea can be reworked and improved, but i think a feature like this one would really give the game a fun boost.
Sorry for any grammar mistake, english isn`t my native language.
Major Additions: * Dueling/challenge/simulator/sparring battle area * Clan villages = all clan members contribute, leaders control * Add more single player levels (permanent ones) - - - - - - - - - - * Add a featured temporary single player map - 1 per week/month/update on a rotating basis. * Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc * Add daily challenges for small rewards - win a raid, use 5 balloons, destroy 5x builders huts, misc stuff * Random event - meteorite lands in village - Dark Elixir to clear, enhanced experience/gem rewards