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Thread: Dark!

  1. #1
    Fresh Spawn
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    Dark!

    As a townhall is destroyed,the player gets 1000 gold and 1000 elixer.But the player suld also get some DARK ELIXER on destroying a townhall!

  2. #2
    New Guy Sigses's Avatar
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    Got the better genes than Sméagol
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    I'm not sure about a thousand, because the loot doesn't come from anywhere! 1k dark elixir from destroying a town hall might put an end to farming. And 1k is a lot for dark elixir to lose.
    Quote Originally Posted by Plato
    "Wise Men speak because they have something to say; Fools because they have to say something"

    Aussie!

  3. #3
    Forum Elder
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    If added it should only be for TH8s above:

    TH8: 50DE
    TH9: 100DE
    TH10: 150DE
    Last edited by nzxt; July 31st, 2014 at 09:49 AM.

  4. #4
    Millennial Club SkyMage1001's Avatar
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    No, a player shouldn't lose anything more than 1k resources from being sniped. Also, a town hall isn't a storage: it is to make sure you can afford the very first things.

    I don't really like this too much, sorry.

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  5. #5
    Forum Elder HeavensFace's Avatar
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    i do not agree with the dark elixir idea but supercell IS considering making it so that you get a bit more when you destroy a TH.

    Other Buildings Related:

    * Add decoy buildings that still get targeted by troops, but yield nothing (fake mine/cannon)
    - - - - - - - - - -
    * Increase Town Hall resource storage incrementally by level, perhaps 1/2/3/4/5/10/20/30/40/50k?
    * Dark Spell Factory for defensive spells - build with dark elixir
    * Add a boost option for builders (work at 4x speed for X number of hours)

    thanks for the pic Hamfalcon
    If I post a negative response, it's because my goal is to improve ideas, not lie to their creator.
    Peace & love

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