Results 1 to 7 of 7

Thread: upgrading walls

  1. #1
    Fresh Spawn
    Join Date
    Jun 2014
    Posts
    9

    upgrading walls

    We should be able to select a few walls at at time and upgrade them at once instead of one at a time

  2. #2
    Trainee
    Join Date
    Jul 2014
    Posts
    12

    Please read the sticky

    Defensive Structure Related:
    * Add hidden tesla trigger radius circle (green perhaps)
    * Leave attack range circle on upgrading defensive building - to better plan when it's ready
    * Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
    * Allow hidden tesla to absorb some/all lightning spell damage if revealed
    * Add an x-bow loaded with dark elixir or "Dark X-Bow"
    * Add "spires" which add on to defenses or provide an area effect to increase stats
    - - - - - - - - - - - -
    * Add ability to upgrade multiple walls at once (like rows)

    Please keep the ideas coming.

  3. #3
    Fresh Spawn
    Join Date
    Jun 2014
    Posts
    9

    where

    where do you go to read sticky

  4. #4
    Trainee
    Join Date
    Feb 2014
    Posts
    11
    Quote Originally Posted by Dyln View Post
    where do you go to read sticky
    ON THE TOP!!!
    the yellowed thread~

  5. #5
    Forum Elder hawdog's Avatar
    Join Date
    May 2013
    Posts
    2,192

    here you go


    invisible10char
    kimchi, of whozonbeer | TH11 | Lvl147

  6. #6
    Junior Member
    Join Date
    Dec 2013
    Posts
    71
    Quote Originally Posted by Dyln View Post
    We should be able to select a few walls at at time and upgrade them at once instead of one at a time
    I do agree with this i don't think it would be that hard of a code to put in and it would make gameplay much smoother and easier when upgrading several walls after farming or gemming
    Last edited by Sport353; July 31st, 2014 at 01:57 PM.

  7. #7
    Junior Member
    Join Date
    Dec 2013
    Posts
    71
    Quote Originally Posted by Cloud777 View Post
    Defensive Structure Related:
    * Add hidden tesla trigger radius circle (green perhaps)
    * Leave attack range circle on upgrading defensive building - to better plan when it's ready
    * Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
    * Allow hidden tesla to absorb some/all lightning spell damage if revealed
    * Add an x-bow loaded with dark elixir or "Dark X-Bow"
    * Add "spires" which add on to defenses or provide an area effect to increase stats
    - - - - - - - - - - - -
    * Add ability to upgrade multiple walls at once (like rows)

    Please keep the ideas coming.
    all of this is a good idea but it could take several updates before Supercell even would think of adding it and much more before implementing it in the game and they all might not come at same time

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •