Clan achievement.
Get 10 2-star ducks in one war.
Clan achievement.
Get 10 2-star ducks in one war.
That's not worth that much dark elixir that would be way too much maybe about 500 de cause for many people that would be half of their storage and plus you don't get a lot of dark elixir from drill per day saying you collect it every time the icon for it comes up saying to collect it
http://www.goodreads.com/quotes/9894...-know-what-you
(language warning)
Last edited by PenguinMan98; July 30th, 2014 at 08:21 PM. Reason: added language disclaimer
Somebody suggested to me that if somebody gets 'ducked' they have to keep the duck and make it part of their base that counts towards the destruction %. The only way to get rid of it is to pass it along to somebody else. I'm not sure I'm a fan of that idea but it has potential.
great idea
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*claps* great idea! I love it!
Though I think it could be more... Clash of Clan-like
As in more warlike, e.g.: a shield wall (like the Roman/Greek turtle formation); or more arcane like a ward (made by the magicians and deflects projectiles). Just ideas.
IGN: Jason (#2RCUP00Q) Level: 107 TH: 9
Clan: Savages (#GUJ0V9G)
This would be hilarious, but useless.
Honestly, people would think it sounds cool now, but nobody would use it if it was implemented into the game.
Also, it doesn't fit the theme of clash of clans 😂 sorry
Clash of Clans is about superiority. Manly beating the ♥♥♥♥ out of each other to prove who's the better tactician/ has the best stuff/ etc. The duck augments that contest by raising the stakes. It's the digital equivalent of fighting with one arm tied behind your back. Winning gives you nothing but bragging rights and that's how it should be.
Everybody I've pitched this idea to has said that they'd use it. It gives the game a lot more replayability because you can do contests like 'who can duck the guy with the most trophies' Or 'Win a war with 100% duck attacks'.