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Thread: Save Elixer if troops survive

  1. #1
    Junior Member MykoleC's Avatar
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    Save Elixer if troops survive

    Hey guys, so I know that a lot of people talk about how clan wars is a huge elixer/dark elixer killer because the war loot doesn't really cover the cost of the troops needed to 2-3 star certain high-level bases. This is especially true with the use of all-drag attacks and hogs.

    I came up with the idea that maybe we could get back a certain percentage of the troop cost if they survive until the end of the attack. This amount of elixer/dark elixer would automatically be rewarded into the storages, just like how you earn a win-bonus based on your league in a normal raid. This could also be implemented in normal raids to keep it consistent.

    I was thinking maybe around 20-30% of the troop cost could be returned if it survives the attack. Some other things to consider would be situations where you get 100%, run out of time, or quit. I think if you 100% a base, any troops still alive could give you a certain return percentage, and running out of time would give you less. Quitting out of a battle would not give you any return in troop cost.

    Let me know what you all think of this idea. I know that many people say that if the troop doesn't die then we should still be able to keep it in our camps (like boom beach), but because that system is not implemented into Clash, I figured maybe this would be another way.
    IGN: Ser Mikal, Clan: AngerManagement
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  2. #2
    Forum Veteran luk3namop's Avatar
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    This isn't a terrible idea but I'm pretty sure it's ruled out by SuperCell... Hold on let me check, I'll update with my findings.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
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  3. #3
    Forum Veteran luk3namop's Avatar
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    It looks like this idea is not ruled out In that case I completely support it! I hate creating expensive armies and only gaining back half--if that--of the cost.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
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  4. #4
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    Or you could have it that any troops which survive are returned to you, FOR CLAN WARS ONLY. It would be fun to do a raid with my 7 leftover dragons every 2 days.

  5. #5
    Forum Veteran luk3namop's Avatar
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    Quote Originally Posted by Bulldog241 View Post
    Or you could have it that any troops which survive are returned to you, FOR CLAN WARS ONLY. It would be fun to do a raid with my 7 leftover dragons every 2 days.
    That would be nice except... Then you could just make an army of dragons and most of them would survive so you could just attack over and over and over again without making an army. Too over powered. But some, and I stress some, elixir should be returned.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
    GG: 787m | EE: 783m | HH: 3.0m

  6. #6
    Centennial Club NuNuHeAd99's Avatar
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    THInk about it though, how often are you able to 3 star a base. Especially up in champs, they are very rare.

    I think it would be good to keep it in clan wars, great idea though.
    Last edited by NuNuHeAd99; July 30th, 2014 at 04:31 AM.

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  7. #7
    Forum Veteran luk3namop's Avatar
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    Quote Originally Posted by NuNuHeAd99 View Post
    THInk about it though, how often are you able to 3 star a base. Especially up in champs, they are very rare.

    I think it would be good to keep it in clan wars, great idea though.
    I would say if 3 stars, get 50% of elixir back from surviving troops.
    If you get 2 stars and end the battle, you get 30% elixir back.
    If you get one star and end, 20%.
    If you get zero stars and end, 10%.

    This would keep it relatively balanced and give back enough to help.
    Also, in clan wars all returns should get 10% extra too. For example, 3 star gets 60%, 2 stars gets 40%.

    TH: 10 | Level: 159 | BK: 26 | AQ: 26
    GG: 787m | EE: 783m | HH: 3.0m

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