The chameleon adapts to whatever the user wants it to be.
For example: The chameleon will have a default of 300 points.
When the user goes into the dark barracks, presses the "I" button an info button will pop up. They will be able to edit what kind of troop it is. They can spend 150 on DPS, and 150 on hitpoints, or any combination they think of. They will only have a certain amount of points they can spend, so adding 10 to DPS will subtract 10 from hitpoints, etc.
This is called the chameleon because if this troop has more DPS than hitpoints, it will be blue, if it has more hitpoints, it will be red, and if it is even (default) it will be black.
The minimum number of DPS or hitpoints will be 5% of the points available.
Level 1
Damage per Second- 15-285
Hitpoints- 15-285 (300-DPS=HP)
Training Cost- 150 dark elixir
Favorite target: Any
Damage type: Single target
Targets: Ground
Housing space: 8
Training time: 6 minutes
Movement speed: 18
Level 2-
Damage per second- 20-380
Hitpoints- 20-380 (400-DPS=HP)
Training cost- 200 dark elixir
Favorite target: Any
Damage type: Single target
Targets: Ground
Housing space: 8
Training time: 6 minutes
Movement speed: 18
Level 3
Damage per second: 25-475
Hitpoints- 25-475 (500-DPS=HP)
Training cost- 250 dark elixir
Favorite target: Any
Damage type: Single target
Targets: Ground
Housing space: 8
Training time: 6 minutes
Movement speed: 18
NOTE: THE STATS ARE CHANGEABLE WHENEVER THE USER WANTS. IF THEY CHANGE IT, ALL CHAMELEONS IN THE ARMY CAMPS WILL BE ADJUSTED TOO.
WHEN DONATED, THEY WILL HAVE THE DEFAULT 1/2 HP AND 1/2 DPS SPLIT.