The Ripper (name subject to change suggestions plz)
Training Cost: 900 Dark Elixir
Training Time: 45 min
Housing space: 26
DPS: 210
Hit points: 344
Movement speed: 19
Favorite Target: Defenses
Description:
The Ripper is a fierce warrior known throughout the land for his terrible awesome power against those who dare oppose him. Enemies are dropped to rubble instantly as he cries his terrible battle cry.
Background: The ripper must be exactly 10 tiles away from a defensive building in order to attack it. no more and no less, this prevents some defense buildings from being able to attack the ripper such as infernos, cannons, wizard towers, air defense, and teslas. For this reason I tried to adjust the stats to even out the difference. The ripper has no ability to destroy walls if all defensive buildings remaining in the specified 10 tile radius during the attack, are more than 10 tiles inside of the walls on all sides the ripper will wander around aimlessly until an opening presents itself. Keep in mind if you dropped the ripper say right next to an exposed archer tower, and he locked onto to it he would half to back up until he is exactly 10 tiles away before beginning his attack. This would be Dark barracks lvl 6.
I believe that the game would benefit greatly from a troop like this who will only attack from long distances, seeing as how all troops currently have a rather limited attack range, and it will help to make the experience better for high lvl player who are stuck with mostly just the same attack strategies and nothing new.
Comments and suggestions are welcome, except plz do not post a question or a comment unless you have read the whole thing. Thanks!