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Thread: New spell; Necromancer

  1. #1
    Fresh Spawn
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    Jul 2014
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    Lightbulb New spell; Necromancer

    Hello supercell, I have spent months working on this but nobody has aknowledged it. I have sent a folder to you with all of the information in depth about this spell idea. Yes I sent a letter ooh so old fashioned!


    here is a basic overview


    spell name:Necromancer spell.
    factory level required: 6
    unlocked at :TH 10
    cost to upgrade; five million elixir
    time; 8 days


    time to make spell; 1 hr each
    cost to make spell:35 for lv 1


    what is does is simple, it brings back troops to quarter health (lv one spell, other spells higher percent). it can bring back a max of 20 housing spaces (20 barbs, 1 drag, five wiz, four giant. Also for lv 1) along with this it brings back the same amount of housing spaces brought back in skeletons. Skeletons brought back with only 10 health. The hard part of this spell is that the Necromancer spell also brings back buildings, this can hurt you because you could lose a star, or even two.


    this is balanced, it is all about strategy, not just put it down and win. If you bring back 20 archers lv 6 and a lv 4 xbow, the archers would win but if a single mortar was still alive the archers are mowed down. It is strategy.

  2. #2
    Super Member 00Neel's Avatar
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    Quote Originally Posted by Sonicninja View Post
    Hello supercell, I have spent months working on this but nobody has aknowledged it. I have sent a folder to you with all of the information in depth about this spell idea. Yes I sent a letter ooh so old fashioned!


    here is a basic overview


    spell name:Necromancer spell.
    factory level required: 6
    unlocked at :TH 10
    cost to upgrade; five million elixir
    time; 8 days


    time to make spell; 1 hr each
    cost to make spell:35 for lv 1


    what is does is simple, it brings back troops to quarter health (lv one spell, other spells higher percent). it can bring back a max of 20 housing spaces (20 barbs, 1 drag, five wiz, four giant. Also for lv 1) along with this it brings back the same amount of housing spaces brought back in skeletons. Skeletons brought back with only 10 health. The hard part of this spell is that the Necromancer spell also brings back buildings, this can hurt you because you could lose a star, or even two.


    this is balanced, it is all about strategy, not just put it down and win. If you bring back 20 archers lv 6 and a lv 4 xbow, the archers would win but if a single mortar was still alive the archers are mowed down. It is strategy.
    *MIND BLOWN*
    sweet idea

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  3. #3
    Fresh Spawn
    Join Date
    Jul 2014
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    Nice idea

    I like it man it could be the winning or losing move in a battle and could add serious strategy.

  4. #4
    Fresh Spawn
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    Jul 2014
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    Cool

    Quote Originally Posted by Gorman88 View Post
    I like it man it could be the winning or losing move in a battle and could add serious strategy.
    Thx man! I really have been thinking about it. Spread the word about the spell!

  5. #5
    Trainee
    Join Date
    Jul 2014
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    16

    love it

    Love IT. Awesome idea

  6. #6
    Fresh Spawn
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    Jul 2014
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    1

    Nice

    thats amazing

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