Why don't level 10 and 11 walls hurt attacking troops besides wall breakers because that would be OP and they don't actually touch the wall or hit it. So I was thinking the level 10 wall would burn all it's enemies that hit it and would do 2 damage per second. And level 11 walls would shock all it's enemies that hit it and would do three damage per second. So tell me if you think this is a good idea and that the damage is too low and should be raised or it's dine the way it is.





