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Thread: Three Ideas for COC that would make it much more enjoyable!!

  1. #11
    Millennial Club Warble's Avatar
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    I mostly like the ideas.

    1. Xp boosting wouldn't be a problem if the game gives the XP bonus at the end of war. It already keeps track of who gives what so that player's XP gained could be subtracted if the troops are removed.

    2. I assume restricting donations to leaders & co's is to prevent well-meaning noobs from giving low-level troops or worthless war CC troops like giants. I'd actually change this to allow the leader/co's to remove every player's war CC troops. Fixes the problem but still allows everyone to donate.

    3. I disagree with this one because people will end up just dropping one barb to trick the system if they don't want to attack. It's better to simply never accept war deserters who are ineligible for war. I've found that drastically cuts down on new joins who won't attack.

  2. #12
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Warble View Post
    1. Xp boosting wouldn't be a problem if the game gives the XP bonus at the end of war. It already keeps track of who gives what so that player's XP gained could be subtracted if the troops are removed.
    The tracking is the key problem. That's a lot of extra ♥♥♥♥ to keep track of, and for what? Experience in this game is meaningless. It's a mistake. Something they added when the game started and decided that it couldn't be used for any meaningful purpose. It could disappear from the game entirely and it wouldn't change game play one bit.

    Quote Originally Posted by Warble View Post
    2. I assume restricting donations to leaders & co's is to prevent well-meaning noobs from giving low-level troops or worthless war CC troops like giants. I'd actually change this to allow the leader/co's to remove every player's war CC troops. Fixes the problem but still allows everyone to donate.
    Nope. My village. My troops. If I don't like them, I will dump them, thank you very much. Keep your grubby paws off my village.

    Quote Originally Posted by Warble View Post
    3. I disagree with this one because people will end up just dropping one barb to trick the system if they don't want to attack. It's better to simply never accept war deserters who are ineligible for war. I've found that drastically cuts down on new joins who won't attack.
    Clan management FTW!

  3. #13
    Junior Member EthanSoccer7's Avatar
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    I really agree with your first idea. It's really annoying when you donate lots of troops and get no xp out of it
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