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Thread: Dark Barracks troop idea

  1. #1
    Fresh Spawn
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    May 2014
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    Dark Barracks troop idea

    I saw something like this in the sticky (it's not ruled out) but I wanted to add my own little idea to it. So the troop is...

    Dark Knight (not Batman sorry)

    Level 1 cost I was thinking around 350 dark elixir but could be different

    The dark knight would be a barbarian wearing black knight armor. It's attack would slightly increase with health increasing close to double barbarian health.

    Now the movement speed is where it varies. I was thinking make him more unique like the golem who has golem it's or the witch who summons skeletons. So when you tain him he starts on a horse with a Lance and moves at the same speed as goblins. When he starts taking damage the horse's health appears and it's health would be half the dark knight's health. When the horse dies the dark knight trades the Lance for a sword and shield. His movement speed would be 14 on foot.

    Now defenses against him.. Archer towers would get a 10% chance to hit the dark knight and not his horse. So a second health bar would be on top (this would hopefully help nerf the extra health from the horse a bit)

    That's all I have for this troop please leave feedback and make changes to help balance this is my first troop idea even though it's probably brought up a lot
    Last edited by SirDrake10625; July 27th, 2014 at 02:06 AM.

  2. #2
    Fresh Spawn
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    Jun 2014
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    I actually like this idea

    I really like this idea and would like to see it put to use

  3. #3
    Millennial Club SkyMage1001's Avatar
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    Quote Originally Posted by SirDrake10625 View Post
    I saw something like this in the sticky (it's not ruled out) but I wanted to add my own little idea to it. So the troop is...

    Dark Knight (not Batman sorry)

    Level 1 cost I was thinking around 350 dark elixir but could be different

    The dark knight would be a barbarian wearing black knight armor. It's attack would slightly increase with health increasing close to double barbarian health.

    Now the movement speed is where it varies. I was thinking make him more unique like the golem who has golem it's or the witch who summons skeletons. So when you tain him he starts on a horse with a Lance and moves at the same speed as goblins. When he starts taking damage the horse's health appears and it's health would be half the dark knight's health. When the horse dies the dark knight trades the Lance for a sword and shield. His movement speed would be 14 on foot.

    Now defenses against him.. Archer towers would get a 10% chance to hit the dark knight and not his horse. So a second health bar would be on top (this would hopefully help nerf the extra health from the horse a bit)

    That's all I have for this troop please leave feedback and make changes to help balance this is my first troop idea even though it's probably brought up a lot
    Hi, welcome to the forums. This is a nice concept, but you will need to fill in the template given in the sticky that includes stats. How much damage does it do? How much health? And so on.

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  4. #4
    Fresh Spawn
    Join Date
    Jul 2014
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    5

    Add this troop

    This is a awesome troop idea

  5. #5
    Fresh Spawn
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    Jul 2014
    Posts
    5

    Dark troop

    I like it but what are its stats i meZn like how much damage what it favorite target is and so on

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