
Originally Posted by
someguy
I like the layout of the base. I can see how you are trying to manipulate the giants into walking down the lanes full of spring traps and bombs. The wall joints are pretty solid meaning that wallbreakers generally will open up 2 compartments at most. The intersection just below your clan castle is a bit weak and if it is destroyed will give the enemy access to two compartments. The bottom air defence is somewhat exposed as compared to your other two. Are you also planning to switch base designs when you upgrade your storages?
What exactly are you trying to achieve though? Is it a farming base, a trophy base or somewhere in between?