View Poll Results: Add Bounties to the Game?

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Thread: Setting Bounties!

  1. #1
    Forum Veteran Ninja352's Avatar
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    Exclamation Setting Bounties!

    I frequently look through my possible revenges to see if I can raid back loot I lost. Occasionally I will come across a revenge that I would not be able to even make a scratch on their base, let alone get my loot and trophies back. That leaves no way of getting back at that person.

    So I thought of a possible solution to this. Set Bounties!
    How it works:

    Setting Bounties:
    1) on every possible revenge, there will be a separate button that says "Bounty" (if you cannot revenge then you cannot set a bounty on this person).

    2) if you decide a revenge would not be worth the trouble and want to set a bounty, then you click bounty and a screen pops up that would read something like:

    Cost: xxxx Gold (a small amount)
    Set Bounty (clicking this button sets the bounty)

    3) Once a player sets a bounty, they will not be able to set another bounty for.. A day? 2 days? That can be debated. But a player will no longer be able to revenge someone they place a bounty on. Also, I don't spend gems but some people may want to spend gems to be able to set another bounty before the cool-down ends. If players want that, the gem price would have to be established as well.

    4) A bounty will be available for the same time of the cool-down (a day or two).

    5) Who should bounties be available to: every player? Or only players in the league of the player who set the bounty?

    6) If a player wins the bounty before the cool-down time is up, the player who set the bounty still has to wait out the rest of the time before setting another bounty.

    Finding Bounties:
    1) Another icon on the edge of the main screen will bring up the bounty list. The list will consist of the players name and the pay-out amount on that player.

    2) Clicking on a name on the bounty list will bring up the buttons Visit and Attack.

    3) When a player is visiting the base of a bounty it will look similar to clan wars: No timer yet and a button on the bottom of the screen that says Attack.

    4) Attack time is normal.

    To Win The Bounty:
    1) The attacking player MUST destroy more than 50% of the base. Just destroying the town hall will not reward the player the bounty loot.

    2) Once a player successfully completes a bounty, the loot will immediately be stored in their storages.

    3) Players with bounties set on them can only be raided up to 5 times from the bounty list. No cool-down in between attacks.

    4) Players with bounties set on them will only lose up to 1.5x the amount of loot they took from the person who set the bounty on them.

    5) If a player with a bounty on them is defeated, they will have a 4-5 day shield from bounties.

    Surviving The Bounty:

    1) If a player survives the bounty placed on them, they will be rewarded .25x the amount they took from the person who set the bounty on them.

    Achievements:
    1) Winning bounties will be recorded under achievements and will reward experience and gems at the 3 levels:
    Level 1: Claim 10 bounties. Gives 100 xp and 10 gems.
    Level 2: Claim 150 bounties. Gives 1500 xp and 100 gems.
    Level 3: Claim 500 bounties. Gives 3000 xp and 250 gems.

    2) Surviving bounties will also be rewarded in 3 levels:
    Level 1: Survive 5 bounties. Gives 100 xp and 10 gems.
    Level 2: Survive 50 bounties. Gives 1500 xp and 200 gems.
    Level 3: Survive 200 bounties. Gives 4000 xp and 300 gems.

    That is what I have so far. Let me know what you think!

    I tried checking to see if this idea has been ruled out.. AND IT ISN'T! Original idea right here!
    Last edited by Ninja352; August 2nd, 2014 at 11:49 PM.

  2. #2
    Senior Member BlueL's Avatar
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    Relax the idea is not ruled out.
    Idea is good but you leave a lot of open questions, so to say it in short My friend, who happens by a miracle be in the same league as me sets a bounty of (give max limit for the league here) and I happen to attack that base while the user has a shield or is online? And if I win I get 90% of that bounty plus the loot? Is the loot generated from nowhere?
    Looks good overall.

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  3. #3
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by BlueL View Post
    Relax the idea is not ruled out.
    Idea is good but you leave a lot of open questions, so to say it in short My friend, who happens by a miracle be in the same league as me sets a bounty of (give max limit for the league here) and I happen to attack that base while the user has a shield or is online? And if I win I get 90% of that bounty plus the loot? Is the loot generated from nowhere?
    Looks good overall.
    Ok sweet, I wasn't sure if it was or not.

    So the loot would be 25-50% the amount you would have gotten if you attacks them from a random search. So let's say the available loot on the base is 100k gold, in the bounty you would only be able to get 25k-50k plus the bounty amount. It would be lower than usual since you can get attacked up to 5 times for that bounty, and yes the loot would come from the person instead of "thin air" like the wars. Since the main objective is getting back at the person who raided you, I think they should be able to lose a little bit of their loot.
    Last edited by Ninja352; July 26th, 2014 at 11:10 PM.

  4. #4
    Forum Veteran Ninja352's Avatar
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    Also, there should be leaderboards for this. Top bounty hunters and top bounty survivors. Would be like a "Most Wanted" list haha

  5. #5
    Senior Member BlueL's Avatar
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    Quote Originally Posted by Ninja352 View Post
    Since the main objective is getting back at the person who raided you, I think they should be able to lose a little bit of their loot.
    Can I be bounty-hunted while online?

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  6. #6
    Fresh Spawn
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    Hmm...

    This idea sounds very good! You should promote this idea, and have more Clashers have what they think of this. If I was an Administrator, I would the creators about this. It sounds good.

  7. #7
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by BlueL View Post
    Can I be bounty-hunted while online?
    I think you should, but it won't kick you off. The bounty list will show your base how it was when the bounty was placed. The loot may have to be generated from thin air like war though, since the player could have spent a lot of resources since the time the bounty was placed.

  8. #8
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by Helpfulkid View Post
    This idea sounds very good! You should promote this idea, and have more Clashers have what they think of this. If I was an Administrator, I would the creators about this. It sounds good.
    Thank you! Yes I think it would be really cool and keep the game interesting. Go bounty hunting while waiting for war.

  9. #9
    Senior Member BlueL's Avatar
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    Quote Originally Posted by Ninja352 View Post
    I think you should, but it won't kick you off. The bounty list will show your base how it was when the bounty was placed. The loot may have to be generated from thin air like war though, since the player could have spent a lot of resources since the time the bounty was placed.
    Thin air would most likely be better.. Losing 100K gold just cuz someone is bounty hunting me online seems very weird.

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  10. #10
    Forum Veteran Ninja352's Avatar
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    Quote Originally Posted by BlueL View Post
    Thin air would most likely be better.. Losing 100K gold just cuz someone is bounty hunting me online seems very weird.
    Yea I agree, that way if the person does get raided 5 times they don't lose everything.

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