ALERT!ToC (Table of Contents)
Only use this base if you want trophies!!! Waste your loot before you push because this base has little care for storages! The forums don't want HATERS: Read this before posting.
- Intro
- Base Pictures
- How It Works
- Pros and Cons
- Logs (Yes, I have them)
Intro
Enduring Inferno is a base I made when I had little loot and I was almost maxed. My current clan Avarice Prodigy started a push and I figured I would just make a trophy base. First I thought my base would suck but after logging off. I came back with +70 trophies. Somehow, the base gave me more trophies then I got from raiding.
Base Pictures
Full Base:
Walls & Traps
How It Works
There's not much stuff to explain here. Why? Because this base is so good at melting giants away from the core. The red lines are where giant's will go. After they beak into the first layer and destroy it, they'll proceed to the skull walled T junction. Both wizard towers will be able to hit the giants and the tower's splash will aslo take care of wallbreakers. If they survive, they'll head to the wizard tower, walk over 2 springs, then atttack the mortar. Other giant's will go to the small path to the core. (Teslas will finish them faster then they can destroy the skull wall)
Basically the teslas are the finisher for the few giants that survive.
Pros and Cons
Pros:
- You get lot's of free trophies
- The core won't be touched
- The enemy won't think any traps are on the bottom and attack where the exposed storages are
- Centralized CC
- Well placed traps
Cons:
- You'll lose at least 2 storages
- Lot's of people will attack you so there is a 25% chance you'll lose due to unarmed traps (or you'll keep gaining trophies)
- Weak to Hogs
Logs:
(Around Crystal League)
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