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Thread: Clan War Update - Don't allow people to leave once war has started

  1. #11
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    Quote Originally Posted by ClashySquill View Post
    Lets say I'm just looking for a good clan, then I join this clan and they immedietly start a war, but then I discover they suck at wars, what, now I'm stuck in a crappy clan for 2 days
    ^ +1
    And as I said in a different thread, they'd just put down a barb and leave for their war attack.
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  2. #12
    Millennial Club Phyxios's Avatar
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    Better idea!


    FORCE THEM TO ATTACK - BEFORE THEY CAN LEAVE

    Quote Originally Posted by ClashySquill View Post
    Lets say I'm just looking for a good clan, then I join this clan and they immedietly start a war, but then I discover they suck at wars, what, now I'm stuck in a crappy clan for 2 days

    they might only be bad because no one gave them a chance and left? People leaving clans causes the clans to lose.

    My clan, we had a 9 win streak, then our next war, several ppl went afk and about3 left = instant loss.

    not really fair to lose their attacks, when they got put into our war.

    if we could CHOOSE which players to let into the war it would be better.
    Last edited by Phyxios; July 30th, 2014 at 04:44 PM.

  3. #13
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    Quote Originally Posted by ClashySquill View Post
    Lets say I'm just looking for a good clan, then I join this clan and they immedietly start a war, but then I discover they suck at wars, what, now I'm stuck in a crappy clan for 2 days
    Well, I see your point. But you're really messing with quite a few people when you ditch them during war. The win or loss won't count on you individually. Just the clan.

  4. #14
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    Just because you can't manage a clan well doesn't mean the game should force people to stay locked in a clan for up to two days. If you want people to participate in wars then you should have an organized clan and you should screen new members. If you just let anyone join and start wars whenever you want, you can't expect everyone to stay. I certainly wouldn't stay in a clan that obviously doesn't know how to war, but I wouldn't know that unless I joined the clan and looked at their bases and watch them attack.

  5. #15
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    Quote Originally Posted by jammer0816 View Post
    I know every clan faces this issue and in some cases, it can cost a win. Granted....you can't make someone attack during war of course but the incentive would be there that since you're in it, you win...you get the loot...then you leave.

    So...with that....the war starts, no one can leave the clan until the war if over. if someone tries to leave, give them a message stating something like "you can't leave a war in progress". Right after the war ends, the person will be removed from the clan. Regardless if they attack or not.

    Thanks for listening.
    its a good idea but there are just as many cons as their are pros to this so personally I don't see this coming and don't agree with the idea but it's a good thought

  6. #16
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    So they'd still be able to be kicked by coleaders etc?

    If I found myself in a clan I didn't want to be in and I couldn't leave I would just be offensive and disruptive until I was kicked.

    I certainly wouldn't do a war attack.

  7. #17
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    if you leave and rejoin you can still participate this might mess that up

  8. #18
    Trainee AdmiralAwesome91's Avatar
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    I wouldn't force anyone in a clan for 48 hours imo its to long, but 24 hours seems fine to me. They do that with clan wars, a new memeber or a person who left a clan during war is ineligible for 24 hours(I have only seen 18). A anti hop system is needed because that person joined the clan with the full intention of hopping away. An example join and leave 60 seconds later.....really. if you found yourself in a clan that you didn't like to bad, you have options to check whose in the clan to see if its the right fit for you.

  9. #19
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    Quote Originally Posted by AdmiralAwesome91 View Post
    I wouldn't force anyone in a clan for 48 hours imo its to long, but 24 hours seems fine to me. They do that with clan wars, a new memeber or a person who left a clan during war is ineligible for 24 hours(I have only seen 18). A anti hop system is needed because that person joined the clan with the full intention of hopping away. An example join and leave 60 seconds later.....really. if you found yourself in a clan that you didn't like to bad, you have options to check whose in the clan to see if its the right fit for you.
    its up to 48 hours depending on when the war started and when the person left

  10. #20
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    Quote Originally Posted by iceageg View Post
    Forcing them to stay in a clan they don't want to be in for up to 48 hours. I guarantee you they won't participate in the war if they are trying to leave. Zero attacks from them either way. If you force them to stay it will just end up being some trivial argument in clan chat. Drama that nobody wants or benefits from. Forcing people to stay in a clan for any period of time is a horrible idea.
    This is true since they would just get mad,rebel and not attack at all which makes this no use.

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