Even though I have made two versions of this troop, the core idea is the same. A troop that continues to help your army after death. So here it is, the shade.
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Name:Shade
Training cost: 500DE (lvl2 550, lvl3 650)
Training time: 30minutes
Housing space: 20
DPS: 70 (90,120)
HP: 800 (850, 880)
Speed: 16
Targets: Ground and air
Favorite target: None
Weakness: X-bow (double damage)
Ability: Upon death the shade takes the form of the closest allied troop, (can't target another shade) and gains all the stats and abilities of said troop, plus a flat amount of 5, 10, or 20 that decays over time. This bonus depends on the shades level. Speed however is not affected.
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Shade v2
Name: Atronach
Training cost: 500DE (550, 650)
Training time: 20 min
Space: 10
DPS: 60 (75, 90)
HP: 500 (550, 600)
Speed: 22
Targets: Ground and air
Favorite target: None
Weakness: X-bow (double damage)
Ability: Upon death the atronach channels its energy into pure magic, becoming a random spell itself. Deploying it at the site of the atronachs death. The spells level is equal to that of the atronach itself, multiplied by two.
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Appearance: At levels one and two, the shade is a light blue, a gray cloak and silver eyes. All this changes at level 3. Where the shade becomes a dark black, with a red cloak, however its eyes do stay the same. I am working on getting a picture, and it should be up soon!
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So tell me guys and girls? What version do you like best? Is it UP, balanced, or OP? Anything you want to see changed or added? Just reply and I will get to it!



