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Thread: Keeping Dark Elixir a Problem?

  1. #1
    Fresh Spawn TBabyFresh's Avatar
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    Keeping Dark Elixir a Problem?

    For me it is anyway! This thread is for the developers hopefully to read:/
    it would be nice if you could find a way around this problem. Just the other night I was lightning spelled by 10 attackers for my DE (yes my th was out farming and got a huge ton of trophies)! Lost over 8 thousand... A solution could be having 2 DE storages? Or making lightning spells only do half damage to all storages? Something like that would be very appreciated cuz I'm not getting anywhere with DE

  2. #2
    Forum Elder HeavensFace's Avatar
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    supercell is considering this idea:

    Defensive Structure Related:

    * Add hidden tesla trigger radius circle (green perhaps)
    * Leave attack range circle on upgrading defensive building - to better plan when it's ready
    * Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
    * Allow hidden tesla to absorb some/all lightning spell damage if revealed
    * Add an x-bow loaded with dark elixir or "Dark X-Bow"
    * Add "spires" which add on to defenses or provide an area effect to increase stats
    - - - - - - - - - - - -
    * Add ability to upgrade multiple walls at once (like rows)

    New defensive buildings: Ice Tower, dragon cave, poison dart tower, healing tower, spear tower


    would this help?

    thanks for the pic Hamfalcon
    If I post a negative response, it's because my goal is to improve ideas, not lie to their creator.
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  3. #3
    Forum Veteran ClashOn4Life's Avatar
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    Quote Originally Posted by HeavensFace View Post
    supercell is considering this idea:

    Defensive Structure Related:

    * Add hidden tesla trigger radius circle (green perhaps)
    * Leave attack range circle on upgrading defensive building - to better plan when it's ready
    * Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
    * Allow hidden tesla to absorb some/all lightning spell damage if revealed
    * Add an x-bow loaded with dark elixir or "Dark X-Bow"
    * Add "spires" which add on to defenses or provide an area effect to increase stats
    - - - - - - - - - - - -
    * Add ability to upgrade multiple walls at once (like rows)

    New defensive buildings: Ice Tower, dragon cave, poison dart tower, healing tower, spear tower


    would this help?
    Were you oblivious to his other idea?

  4. #4
    Forum Elder HeavensFace's Avatar
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    Quote Originally Posted by ClashOn4Life View Post
    Were you oblivious to his other idea?

    no, i'm asking if this would do the trick... he said: do you have any other ideas. so i showed him the one that supercell probably liked best since they put it in the stickies.

    thanks for the pic Hamfalcon
    If I post a negative response, it's because my goal is to improve ideas, not lie to their creator.
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  5. #5
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    I think the original poster is referring to people dropping in, hitting his DE storage with 3 lightning spells and surrendering. I did it as a TH7. In that case the teslas would not be revealed, so his issue isn't addressed by that change.

    If the teslas revealed on the lightning drop, that would make a difference though. I don't believe they do that now, do they?
    Last edited by neo314; July 21st, 2014 at 05:43 PM.

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