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Thread: My idea about improving Barracks' performance!

  1. #1
    Fresh Spawn
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    Lightbulb My idea about improving Barracks' performance!

    I have two ideas about improving the current performance of Barracks.

    1. Add a button in training page that could sync the training queue to the rest of barracks, since the number of troops in lots of the army builds can be divided by 4. For example, if I have 220 population in total and my current farm build is 20 giants, 12 wall breakers and 24 wizards. In stead of putting 5 giants, 3 wall breakers and 6 wizards in each barrack, I can simply make one and click on the sync button, easy.

    2. Add a timer of total time left training on top of each barracks, above the current timer of a single unit, so that I don't have to click on each of my barrack and to see the time left before I'm ready to a battle.

    Every time I train troops and wait for the next battle, that's the two features I wish COC has, Hope you can add them into future updates

  2. #2
    Forum All-Star FireThief's Avatar
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    Question Sync??

    Liking the second idea though I'm not so sure on the first idea. Please could you explain it in a little bit more?

  3. #3
    Fresh Spawn
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    Not Bad

    I like both ideas quite a bit.

    By "Sync" he means you could up lots of troops in one barrack, the press a possible "Sync" button and it will spread out the troops evenly across all your barracks to optimize the training time-wise.

  4. #4
    Millennial Club SkyMage1001's Avatar
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    Troop/Barracks Related:
    *Customize troop builds = to order, permanent productions, saved queues, etc.
    *Queue troop donation notices when offline – display when back online or new interface to see info after
    *Show total training time left above barracks
    *Show total elixir costs of troops sitting in army camps
    *5x or 10x button in troop training screens for faster queuing
    *Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
    *Modify healers to include healing air troops
    *Troop carrier (Trojan horse-like) it moves on its own until damaged, then troops pop out
    *Requests for all troop types to have a related hero
    *Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
    *Have clan war troop donations count towards donation statistics

    From the list of ruled out ideas.

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




  5. #5
    Fresh Spawn
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    Quote Originally Posted by FireThief View Post
    Liking the second idea though I'm not so sure on the first idea. Please could you explain it in a little bit more?
    By "Sync" I mean to have the training queues of the rest of barracks same as the one I choose. For example I have 5 giants training in my first barracks and the "sync" button would copy the training queue to the other barracks, so all 4 barracks will have 5 giants training.

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