Don't have any stats in mind. But what about a new trap that when triggered, it slows the enemy down. No damage is dealt. Just another kind of trap, and only two of them max. What do ya think?
I like the concept. But you need to make stats so we can see whether or not it needs adjusting.
Thank you Ayyyyyema for my signature! Ideas and Feature Requests sticky | Forum Rules
CoC Level 105 Town Hall 9, Clan: Aussie Active
Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish
Give some stats please.
the concept is good but you need to refine it down like
the radius
cost to buy and rearm
will it slow down the troops in its radius for a fixed time or will they be slowed down even if they are out of its radius
the time for which it slows them down
Click here to Visit and register yourself for "The Sarcastic Republic of All that is Evil"
For further details look at the 'about me' section.
Alright.
To buy: 10,000 gold
Level 1
Size: 1 tile
Trigger radius: 1 tile
Damage Type: Area Splash
Favorite Target: Any
Targets: Ground only
Damage Area:3
Re-Arm Cost: 6,000 gold
Upgrade to level 2: 50,000 gold
And unlocked at Town Hall 8. Another one at Town Hall 9. (Only two max)
Level 2
Re-Arm Cost: 10,000 gold.
Damage Area: increased to 4.
If there's something I'm missing, please comment.