A new spell just came to my mind. I am sick and tired of losing a heap of high level wizards to giant bombs, having healers destroyed so easily by air bombs, and having gangs of giants launched by hidden traps. I know that different attack strategies involve sending in single units at a time to find traps but I think it would be cool to have a spell that would uncover traps, bombs, and teslas, etc.
When the spell is dropped it reveals a part of an opponents base. Same size as any other spell. As the spell is up graded the radius gets larger and/or multiple reveals can be dropped.
Example: level 1 reveal costs 10k elixer and allows for 1 reveal on the enemies base.
Level 2 reveal costs 20k elixer and the radius increases 1.5x in size or 2 reveals can be dropped.
💣Let me know what you all think!💣
SouperJimmy - Geist




