View Poll Results: Want to see Matchmaking improved and/or want to fix matchmaking

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  • Yes

    213 86.59%
  • No

    33 13.41%
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  Click here to go to the first staff post in this thread.   Thread: War matching I think needs work

  1. #671
    Banned Terraist's Avatar
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    Quote Originally Posted by coffeesnob View Post
    My disdain for the match-making system used by Supercell grows stronger and stronger each week.

    My clan does not have a single TH 10. We are currently 27 members. There are just 7 of us at TH9. A couple of us are somewhat advanced TH 9, but no where near max (I have 1 lvl 2 xbow, for example...the only xbow in the clan above lvl 1).

    In wars, we always face multiple TH 10's in opposition (usually 2 or 3). That means we face multiple TH's that have 2 inferno towers, 3 xbows, and 240 max troop loads. EVERY SINGLE TIME. It's quite common for their top 5 to be nearly impenetrable, even with GoWiPe. My lvl 1 golems, witches, valks, etc., just aren't going to get me far, without a freeze spell.

    This most recent war (as an example) I was attacked by lvl 4 golems and witches (GoWiPe). From a TH 10 guy that had level 3 xbows at lvl 3. Of course he sent his 240 troops and 30 clan castle support at me. My TH 9 base was demolished easily.

    As the clan leader, it's challenging to maintain a positive attitude when there are always 3+ enemy bases that we have little or no hope of gaining a star against. This gives the opposition a tremendous advantage, as we might as well subtract 10 stars from our maximum potential each war.

    The match making isn't so far off that it's ALWAYS impossible for us to win, but far too often my clan simply doesn't have the firepower, at my top level guys, to gain the stars we need to gain from their top level guys.

    The things I can control, I do. Attack strategy, participation, war base layouts, donations, etc. We manage what we can. The match making, however, is beyond my control, yet is deciding the winner in far too many instances.
    I agree that MM is pretty bad... but as a TH9 if you can't get ANY starts from a premmie TH10 then you have much more to worry about. People in my clan are new to TH9 and they can still get 2* against the weaker TH10 that we face. 1* is pretty much a guarantee with mass drag at Lv2 even.

  2. #672
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    It really does and only since i moved with a group of friends have i noticed. The first two wars we played teams with similiar skill and higher but we agreed it was the fact we had a TH9 in the clan that allowed the opponents to be of higher rank.
    Come this clan war, we searched for about 10 minutes and it found a clan. Only problem? We have one TH8, ten TH7,
    3 TH6 and one TH5...the opponent have a TH10 fully maxed out, a TH9 Fully maxed out and their lowest is a TH7 half maxed. We have decided bar a miricle we wont win, and there wont be a point in trying because no matter how hard we work for stars, their first and second guy are basically gaurenteed 12 stars. Its horribly demoralising. Maybe we were the only 15v15 search partners, but couldnt the game say 'sorry, no suitable opponents availible at this current time'. Load of ♥♥♥♥.

    Its not gonna stop me playing, i love this game, but if we keep getting unfair matches, we arent gonna be clashing clans, like the game suggests, just using the clan as a private chat party.

  3. #673
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    any of you guys want to sign the petition and exactly how did you come across this thread
    Odins Sons lvl 3 peaceful Warclan Check us out
    Raptor Co leader of Odins Sons lvl 94

    http://forum.supercell.net/showthread.php/331549-War-matching-I-think-needs-work

  4. #674
    Senior Member bossi's Avatar
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    Quote Originally Posted by Terraist View Post
    I agree that MM is pretty bad... but as a TH9 if you can't get ANY starts from a premmie TH10 then you have much more to worry about. People in my clan are new to TH9 and they can still get 2* against the weaker TH10 that we face. 1* is pretty much a guarantee with mass drag at Lv2 even.
    the problem is that those premmie th10 have max troops,extra spell and army camp.their offense is the biggest problem because they can 3 star while your clan can only 2 star them . 5 th10 3 star 5 th9 while 5 th9 2 star difference 5 star lead thus red mark on the war log.clan wars are killing th9 trying to max their bases.supercell should add the th in the matchmaking system to make clan wars. fair below is a pic of how my clan destroyed a clan with one 1 th10 while we had 8 th10 and 4 more th 9
    2014-09-01 09.42.20.jpg
    Last edited by bossi; September 1st, 2014 at 07:45 AM.

  5. #675
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    Quote Originally Posted by Raptor23 View Post
    any of you guys want to sign the petition and exactly how did you come across this thread
    I'd be more then happy too!
    Got pushed into a clan war that i feel that was deemed unfair and thought i'd see if i was not alone.

  6. #676
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    Matchmaking fail? perhaps not.

    There are quite a lot of threads made on matchmaking fails. These are usually made before battle day commences, so I thought I would add some balance.

    Our clan is a mix of one TH10 (me) some TH9, but mostly TH8/7 and a few TH6. Last war we were drawn against a clan with 6 TH10 in a 30vs30. Looking at the roster it looked like a mismatch. Their top base had max infernos (as do I), and 3 of the other bases had infernos.

    In the end we won 81-63. Quite a convincing pounding.

    The reason being that the opposition weren't great offensively. They had a TH10 get 41% on a TH8. Mass max drag getting 1 star on a TH8 - in fairness this was against an anti drag base, but still max troops on a TH8. We got 12 stars on their top 6 compared to the 3 they were able to achieve.

    The moral here is that what appears to be a mismatch might not be (some will be, but not all). Don't give up before the start. We thought this would be tough, so pushed hard to get a 50 star lead in the first couple of hours and never looked back.

  7. #677
    Forum Hero rwelshjr's Avatar
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    Quote Originally Posted by Kirky View Post
    Don't give up before the start. .
    I would change that to 'Don't give up ever'. Even if it is a legitimate mismatch its good if the entire clan go at them with both attacks and draw any blood they can. Habits like that create a culture in your clan that in turn makes it a tougher opponent. Your next matchup might be more even so its nice if you are that much more battle hardened. I have noticed that the clans (or players) that want to first see how things are coming out before spending resources just don't do as well in the bigger picture. Its better to just lose them. They tend to walk away thinking they are the only one with any common sense and the rest of you are crazy stupid. But that's ok because they are walking away.

    I think that "do both attacks always no matter how the war is going, no matter what" is a great rule.

    2 cases in point.....

    We have had a time when we went down big and I made everyone attack anyway despite some groaning about resource usage. It shocked everyone when we made an improbable comeback (Over 50) to win by one trophy. That was a turning point for the clan. We have been better since.

    We had a guy one time when we were down start saying he had he was not going to waste resources on a pointless raid. (I actually earmarked him for a kick after the war right then and there) He then apparently decided there was no more point in even watching. We ran out of other attacks (our opponent got 100% participation) so all that was left was his second attack and the score was tied. And there were easy stars we had left for the last folks to pick up. But he never got his useless quitting self online again before the war (because he had seen no point) and so we ended with that tie. I wonder what clan has to put up with him these days.

  8. #678
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    Quote Originally Posted by rwelshjr View Post
    I would change that to 'Don't give up ever'.
    I have to agree with this too. We've also had an instance in the past where we've pulled out an improbable win when some in the clan were saying we'd lost.

    You win nothing by giving up when things aren't going your way.

  9. #679
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    Quote Originally Posted by Kirky View Post
    I have to agree with this too. We've also had an instance in the past where we've pulled out an improbable win when some in the clan were saying we'd lost.

    You win nothing by giving up when things aren't going your way.
    So true, too many clans we have fought against give up when they fall behind. Once you have established that it is ok to give up it becomes difficult to rally the clan to come from behind in subsequent wars.
    Last edited by Alain686; September 1st, 2014 at 01:20 PM.

  10. #680
    Millennial Club Stiehl9s's Avatar
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    Great thread. Im tired of seeing the unfair matched threads as well. Too many here are willing to give up and whine before the war has even started! Let alone before its over. We've had for the most part pretty balanced matchings at first glance. And more often than not even when we are the underdog we win. In no small part due to full clan participation and coordinated effort. Ive seen quite a few overpowered clans that don't have full participation or they have players that drop lots of ranks for easy stars and the loss in the log run.

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