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Thread: The Summoner / Witcher - DE Troop, Summons Arcane Wolves & Jabberslythes!

  1. #1
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    The Summoner / Witcher - DE Troop, Summons Arcane Wolves & Jabberslythes!

    Hello Clashers!

    I am going to write about an idea of a new Dark Elixer troop, The Summoner. This troop is a twisted, dark warlock that has extensive knowledge in arcane power, and specialises in summoning creatures from the dark pits of the Clash of Clans world. Hope you enjoy this look into my mind and please go easy on me as this is my first time ever posting a thread (I'm only level 40 in CoC, and I haven't even unlocked any DE troops yet). I very much appreciate criticism and feedback. Hope you enjoy The Summoner.

    IMPORTANT NOTE: I have thought about turning The Summoner into a hero (you will see why when you check his stats), and I am very willing to edit this post and give him higher stats to turn him into a hero, if I see that everyone wants me to. Please, give very constructive feedback. One reason I don't want The Summoner to be a hero is because there is already two heroes, and imagine having three on the battle field! It would be ridiculous. I am sure Supercell could implement a only-two-heroes-on-the-battlefield rule, but just for now I am ruling that possibility out. But hey, I will discuss honestly with you guys

    --------------------------------------------------

    Troop Name: The Summoner / Witcher (Up for controversy and debates)
    Training Cost: LVL 1. 300 DE - goes up 35 - LVL 5. 475
    Training Time: 10 minutes
    Housing Space: 20
    Damage per Second: LVL 1. 150 - goes up 10 - LVL 5. 200
    Hitpoints: LVL 1. 600 - goes up by 75 - LVL 5. - 975
    Movement Speed: 15
    Description: From the dark reaches of the world, comes The Summoner. Relying on powerful and dark magic, deploy a Summoner and watch it and its minions unfold havoc! The Summoner's Arcane Animals are its most potent attacking and defending power.

    ---------------------------------------------------

    Favourite Target: Anything - Wolf and Jabberslythe (Defences) - See Special Ability
    Attack Type: Single Target

    ---------------------------------------------------

    SPECIAL ABILITY: The Summoner summons up two Wolves and a Jabberslythe, that both go for defences. The animals have a proximity, and wont go for defences that are 6 tiles away from The Summoner, as it is their master. If there are no defences to attack in their proximity This is a one time special, and is activated by clicking the Special button (Just like the Heroes).

    Wolf Stats:
    DPS*: LVL 1. - 90 - goes up by 10 - LVL 5. - 150
    HP*: LVL 1. - 500 - goes up by 40 - LVL 5. - 550
    Movement Speed: 20 - Jump ability
    Side Note: Think of the wolves as a stronger Hog Rider. They have a jump ability. The Wolves appearance is up for debate, but in my mind I was thinking them to be greyish - black, and have crystals running down their spine, just like the crystals the golems have, with red eyes. This picture is a wolf that I was thinking about, but obviously without the ride and with the crystals on its back.

    Ork Riding War Wolf Wallpaper__yvt2.jpg
    *The Wolves level corresponds to the level of the The Summoner.

    Jabberslythe Stats:
    DPS*: LVL 1. - 185 - goes up by 20 - LVL 5. - 285
    HP*: LVL 1. - 2,000 - goes up by 100 - LVL 5. - 650
    Movement Speed: 15
    Side Note: Think of the Jabberslythe as a stronger Dragon. The Jabberslythe's appearance is up for debate, but I was thinking a big, undead bird type-thing? This picture is a Varghulf (A model from the Warhammer franchise, bigger picture: http://www.games-workshop.com/en-AU/...ounts-Varghulf), I was imagining this but with feathers and less kinda demented.
    *The Jabberslythe's level corresponds to The Summoner's level.

    Screen Shot 2014-07-16 at 10.15.51 AM.png


    ----------------------------------------------------

    Upgrade Appearances:

    Level 1: The Summoner has a black cloak and a hood, and with a small blue aura around his hands.
    Level 2: The Summoner has a black cloak and a hood, with small glowing-green rune inscribing on his cloak. He has green energy balls in his hands. Lol
    Level 3: The Summoner has a black cloak, a cape and a hood, with large glowing yellow runes inscribed on his clothing. He has yellow power swirling up his arms.
    Level 4: The Summoner has a black cloak, a cape and a hood, with large glowing red runes inscribed on his clothing. He has red electricity surrounding him, and has small purple shards running down his clothing.
    Level 5: The Summoner has a black cloak, cape and hood with red outlines on them. He has red and black runes on his back, which now look more menacing. He is surrounded by red and black lighting, and has crystal shards running along his arms and clothing. His red cape now touches the ground and leaves a path of electricity behind him (this does not affect the battle and is just for looks).

    Here is a Picture of what he could look like, form the front (sorry bout the link):

    http://www.totalwallpapers.com/fanta...e-summoner.jpg

    Targeting Style:
    The Summoner attacks anything on the ground. He can not attack any air units, but his Jabberslythe can. As I said before, the Wolves and Jabberslythe will attack all defences in The Summoners proximity, which is six tiles.

    -----------------------------------------------------

    Additional Notes:

    The animation for The Summoners attack depends on each level he his on.
    Level 1-4: The Summoner attacks with his magic hands, dealing powerful damage. (Just like the animation of the barbarian swinging his sword, but without the sword, just his arcane hands).
    Level 5: The Summoner attacks with his hands, but this time, every time he attacks a large shockwave of red and black electricity activates. The different swirls of electricity that surrounds him also strikes the building.

    The Wolves can not attack air units.

    The Wolves and the Jabberslythe will attack Clan Castle troops.

    The Summoner is a bit smaller than the Barb King, and a bit bigger than a P.E.K.K.A.

    The Summoner can not be donated to a clan castle.

    Make sure you read the Important Note at the top!

    ---------------------------------------------------

    Thank you for taking your time to read my idea about the Summoner! I really do appreciate criticism, but please be constructive about it. Tell me why this or why that.
    Thank you!

    -Synex
    Attached Images Attached Images
    Last edited by SynexRvL; July 16th, 2014 at 04:07 AM.

  2. #2
    Pro Member Oggi's Avatar
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    This os so long so i didnt read it all but i sounds a lot like the witch...
    What is a sig?

    Credits for my sig to ClashWithHolmes:https://forum.supercell.com/showthre...tures-More-%21

  3. #3
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    It is a bit like the witch, but it summons very powerful creatures, and has much better stats than the witch. If you had read it all you would understand

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    Good idea man keep up the good work!

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    Quote Originally Posted by Oggi View Post
    This os so long so i didnt read it all but i sounds a lot like the witch...
    I agree. This is a witch with -er at the end of the name.

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    Junior Member KillerWizard's Avatar
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    Not a bad idea...

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    Sick! Not like the Witch at all.

    Really cool idea dude Hopefully this gets sticky, it should be!

  8. #8
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    Thumbs Up heres what I think

    I think you should Change the Name and make it so that this Thing spawn with 2 wolves and the jabberslythe... and then the witcher or whatever makes the wolves and jabberslythes Close. and I think it should just be 3 wolves more People would like that!
    but +1 for me
    Last edited by Juanay7; July 21st, 2014 at 12:27 AM.

  9. #9
    Millennial Club SuperMarc's Avatar
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    Quote Originally Posted by SynexRvL View Post
    Hello Clashers!

    I am going to write about an idea of a new Dark Elixer troop, The Summoner. This troop is a twisted, dark warlock that has extensive knowledge in arcane power, and specialises in summoning creatures from the dark pits of the Clash of Clans world. Hope you enjoy this look into my mind and please go easy on me as this is my first time ever posting a thread (I'm only level 40 in CoC, and I haven't even unlocked any DE troops yet). I very much appreciate criticism and feedback. Hope you enjoy The Summoner.

    IMPORTANT NOTE: I have thought about turning The Summoner into a hero (you will see why when you check his stats), and I am very willing to edit this post and give him higher stats to turn him into a hero, if I see that everyone wants me to. Please, give very constructive feedback. One reason I don't want The Summoner to be a hero is because there is already two heroes, and imagine having three on the battle field! It would be ridiculous. I am sure Supercell could implement a only-two-heroes-on-the-battlefield rule, but just for now I am ruling that possibility out. But hey, I will discuss honestly with you guys

    --------------------------------------------------

    Troop Name: The Summoner / Witcher (Up for controversy and debates)
    Training Cost: LVL 1. 300 DE - goes up 35 - LVL 5. 475
    Training Time: 10 minutes
    Housing Space: 20
    Damage per Second: LVL 1. 150 - goes up 10 - LVL 5. 200
    Hitpoints: LVL 1. 600 - goes up by 75 - LVL 5. - 975
    Movement Speed: 15
    Description: From the dark reaches of the world, comes The Summoner. Relying on powerful and dark magic, deploy a Summoner and watch it and its minions unfold havoc! The Summoner's Arcane Animals are its most potent attacking and defending power.

    ---------------------------------------------------

    Favourite Target: Anything - Wolf and Jabberslythe (Defences) - See Special Ability
    Attack Type: Single Target

    ---------------------------------------------------

    SPECIAL ABILITY: The Summoner summons up two Wolves and a Jabberslythe, that both go for defences. The animals have a proximity, and wont go for defences that are 6 tiles away from The Summoner, as it is their master. If there are no defences to attack in their proximity This is a one time special, and is activated by clicking the Special button (Just like the Heroes).

    Wolf Stats:
    DPS*: LVL 1. - 90 - goes up by 10 - LVL 5. - 150
    HP*: LVL 1. - 500 - goes up by 40 - LVL 5. - 550
    Movement Speed: 20 - Jump ability
    Side Note: Think of the wolves as a stronger Hog Rider. They have a jump ability. The Wolves appearance is up for debate, but in my mind I was thinking them to be greyish - black, and have crystals running down their spine, just like the crystals the golems have, with red eyes. This picture is a wolf that I was thinking about, but obviously without the ride and with the crystals on its back.

    Ork Riding War Wolf Wallpaper__yvt2.jpg
    *The Wolves level corresponds to the level of the The Summoner.

    Jabberslythe Stats:
    DPS*: LVL 1. - 185 - goes up by 20 - LVL 5. - 285
    HP*: LVL 1. - 2,000 - goes up by 100 - LVL 5. - 650
    Movement Speed: 15
    Side Note: Think of the Jabberslythe as a stronger Dragon. The Jabberslythe's appearance is up for debate, but I was thinking a big, undead bird type-thing? This picture is a Varghulf (A model from the Warhammer franchise, bigger picture: http://www.games-workshop.com/en-AU/...ounts-Varghulf), I was imagining this but with feathers and less kinda demented.
    *The Jabberslythe's level corresponds to The Summoner's level.

    Screen Shot 2014-07-16 at 10.15.51 AM.png


    ----------------------------------------------------

    Upgrade Appearances:

    Level 1: The Summoner has a black cloak and a hood, and with a small blue aura around his hands.
    Level 2: The Summoner has a black cloak and a hood, with small glowing-green rune inscribing on his cloak. He has green energy balls in his hands. Lol
    Level 3: The Summoner has a black cloak, a cape and a hood, with large glowing yellow runes inscribed on his clothing. He has yellow power swirling up his arms.
    Level 4: The Summoner has a black cloak, a cape and a hood, with large glowing red runes inscribed on his clothing. He has red electricity surrounding him, and has small purple shards running down his clothing.
    Level 5: The Summoner has a black cloak, cape and hood with red outlines on them. He has red and black runes on his back, which now look more menacing. He is surrounded by red and black lighting, and has crystal shards running along his arms and clothing. His red cape now touches the ground and leaves a path of electricity behind him (this does not affect the battle and is just for looks).

    Here is a Picture of what he could look like, form the front (sorry bout the link):

    http://www.totalwallpapers.com/fanta...e-summoner.jpg

    Targeting Style:
    The Summoner attacks anything on the ground. He can not attack any air units, but his Jabberslythe can. As I said before, the Wolves and Jabberslythe will attack all defences in The Summoners proximity, which is six tiles.

    -----------------------------------------------------

    Additional Notes:

    The animation for The Summoners attack depends on each level he his on.
    Level 1-4: The Summoner attacks with his magic hands, dealing powerful damage. (Just like the animation of the barbarian swinging his sword, but without the sword, just his arcane hands).
    Level 5: The Summoner attacks with his hands, but this time, every time he attacks a large shockwave of red and black electricity activates. The different swirls of electricity that surrounds him also strikes the building.

    The Wolves can not attack air units.

    The Wolves and the Jabberslythe will attack Clan Castle troops.

    The Summoner is a bit smaller than the Barb King, and a bit bigger than a P.E.K.K.A.

    The Summoner can not be donated to a clan castle.

    Make sure you read the Important Note at the top!

    ---------------------------------------------------

    Thank you for taking your time to read my idea about the Summoner! I really do appreciate criticism, but please be constructive about it. Tell me why this or why that.
    Thank you!

    -Synex
    Ir resembles to much the witch but You've given it a lot of DPS. I don't think you should make it into a hero because I think two heroes are enough

    Word out to the morphers!
    Always look on the bright side of life. For instance if you got raided and you lost 600 000
    elixir be happy you didn't lose 700 000 elixir!

    Unreadable yellow lives!


  10. #10
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    Quote Originally Posted by ChapterOfX View Post
    Really cool idea dude Hopefully this gets sticky, it should be!
    Stickys are not for ideas, although that would be awesome, they are for guides on how to make ideas

    Word out to the morphers!
    Always look on the bright side of life. For instance if you got raided and you lost 600 000
    elixir be happy you didn't lose 700 000 elixir!

    Unreadable yellow lives!


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